RE: [NetEpic ML] RE: [v5.0] Buildings and fortifiactions

From: Peter Ramos <primarch_at_...>
Date: Tue, 30 Apr 2002 08:01:51 -0400

Hi!

No big problem, I will scan and make available those counters anyway.

Peter

-----Original Message-----
From: Weasel Fierce [mailto:septimus__at_...]
Sent: Tuesday, April 30, 2002 4:41 AM
To: netepic_at_yahoogroups.com
Subject: Re: [NetEpic ML] RE: [v5.0] Buildings and fortifiactions


> >---> You don't need to keep track of anything. These are AT rules and
> >back then you had rubble counters, so when a structural point is lost
> >just add one counter.
>
>I don't have any AT rules or counters and I don't want to have another
>dozen bits of paper on the battlefield. I agree that damaged and
unstable
>buildings are nice, but I'd prefer to put them into optional rules. In
the
>basic game a building should be either 'there' or 'not there'.

Use a different colour of dice



Weasel



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Received on Tue Apr 30 2002 - 12:01:51 UTC

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