RE: [NetEpic ML] [v5.0] Core Rules: Fortification tidbits

From: Peter Ramos <primarch_at_...>
Date: Thu, 2 May 2002 15:43:25 -0400

Hi!

There's a problem with the carnifex, the old models were knight sized so
they were made "knights', the newer ones are dreadnought sized (usually
GW crap!). So I guess we'll decide when the time comes exactly what they
are.

Taking into consideration how tougher buildings are now, vibro-cannons
and mole mortar have a place now, especially when you can put them into
buildings and top of bunkers on defense. As for attack, you'll need
heavier than those two to breakthrough.

Peter

-----Original Message-----
From: Millett, George [mailto:George.Millett_at_...]
Sent: Thursday, May 02, 2002 12:39 PM
To: 'netepic_at_yahoogroups.com'
Subject: RE: [NetEpic ML] [v5.0] Core Rules: Fortification tidbits

>Titans/praetorians and knights ONLY can ignore the trenches and
>occupants and cross them due to size or agility.

Add big imposing 'nid monsters like carnifexes and such to this.

Why the carnifex it is just the size of a dreadnought after all. Though
the
Vehicle type creatures should be able to.

Again true to an extend allthough heavy arty can cause the trench to
collapse, burroing troops in dugouts and such. However the cratered
remains
would still provide excellent cover.

For game purposes its easier to assume that trenches are indestructible.

Would be nice if some "non standard" artillery pieces affected trenches
like
the vibro cannon or the mole mortar.


G


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Received on Thu May 02 2002 - 19:43:25 UTC

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