Hi!
I second that these guys should be pretty tough. Veterans should be
better too.
Peter
-----Original Message-----
From: Weasel Fierce [mailto:septimus__at_...]
Sent: Tuesday, May 07, 2002 4:50 PM
To: netepic_at_yahoogroups.com
Subject: Re: [NetEpic ML] [v5.0] Imperial revision: marines part I
>Scouts
>Space Marine Scouts are the initiates that have yet to prove themselves
in
>battle. They may infiltrate after initial deployment up to their full
>charge move before the battle begins. Scouts do not wear tactical armor
and
>thus are less protected than other Space Marines.
>Models: Scout models on the GW Space Marine sprue, or IG Tactical
models on
>the GW Imperial Guard sprue.
>
> > IMO the wording on the infiltration sould be clearer. something
like:
>The scouts often infiltrate the battlefield and sneak near enemy
positions
>to lanch surprise attacks. To represent this the scouts get an extra
move.
>After initial deployment but before the battle begins the scouts may be
>moved up to their full charge move.
>
>In the old rules the scouts could not be moved closer than 5cm to any
enemy
>troops. Has this changed in some revision? I could see the
justification of
>letting the scouts be moved into CC with the infiltration eg. making a
>surprise assault.
The infiltration rule should be clarified and then moved to the core
rules.
> >Any need to change any stats?
I wold like to see assault marines with a +4. To put them more in line
with
other troops.
It seem ridiculous that the trained assualt troops of the marines are no
better than a goff ork. And that eldar apect warriors can walk over them
Weasel
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Received on Tue May 07 2002 - 21:20:40 UTC