RE: [NetEpic ML] 5.0 review

From: Peter Ramos <primarch_at_...>
Date: Tue, 14 May 2002 10:50:57 -0400

Hi!

<grin> I was wondering when the "grand farseer" would be back. No
worries, read the "diplomacy" post. Let use the parallel approach and
let people use what they will.

Peter

-----Original Message-----
From: Lorenzo Canapicchi [mailto:lorenzo.canapicchi_at_...]
Sent: Tuesday, May 14, 2002 10:49 AM
To: netepic_at_yahoogroups.com
Subject: Re: [NetEpic ML] 5.0 review

Peter Ramos wrote:
> However some of the issues on the table are not radical, but
necessary.
> The issue of free cards is NOT new. It was argued over even on the old
> space marine list many years ago. The bottom line is GW has a bad
habit
> of adding things to army lists without a proper cost (for free in this
> case). While the Avatar unit I don't have a problem with of being
free,
> all the other ones I do, especially when there is no real restriction
to
> which can be used. It may be one unit, but its one unit more than your
> opponent gets. Although, this we will leave for the eldar discussion
> perhaps defining craftworlds like we do SM chapters may be the way to
> go. This way "x" craftworld can get "x" unit CHEAPER (not free). Just
an
> idea.

I think Eldar Army need only some minor changes to the Army list
structure,
they are Eldars, they are different from Marine Chapters, I don't agree
to
let them look like a sm chapter, you cannot simply see a "free card" as
a
"free" card, maybe cards must be changed a bit but not the full
structure.

> Wind rider host. This one is as old and as contentious as the old
> holofield issue before it was settled. The fact is other than eldar
> players, everyone hates it and it promotes all those wind rider host
> armies that are infamous. Simply put it's too cheap. By Birol's
formulas
> it should be worth something like 800 points. I realize company cards
> get HQ and their transports for free and the Eldar don't have these.
> That's and easy fix, if it should be worth 800 give it a discount for
> not having the HQ's, say 50 points and make it worth 750. Eldar
players
> still get a break and the value is more commensurate with the units
> effectiveness.

I don't agree here, a more sensible rule could be limiting WRH in number
or
increase the cost (adding points) for multiple choice of the same card,
but
once for all, stop moan about WRH, only a non expert Eldar player can
say
that WRH it's underpriced, believe me, you have to se all the army as a
whole thing not just a bounce of single cards.

-- 
Lorenzo Canapicchi
TXT e-solutions S.p.A.
Via Frigia 27, 20126 Milano Italy
tel:  02.25771.460
http://www.txt.it
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Received on Tue May 14 2002 - 14:50:57 UTC

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