RE: [NetEpic ML] [v5.0] Analysis - Help!
[snip]
> >The problem is that to get somewhat reliable info every
> single unit should
> be checked with the cost formula. Any volunteers?
>
> That's what I'm doing - 174 units completed so far.
>
Wow! I'm glad not everybody is as lazy as I am.
[snip]
> I'm not looking for any formulas, just how important things are. I've
> currently got a lot of importance on armor save and weapons
> dice/To-Hit
> numbers, equal value on everything else. Any opinion on that?
> -Yar
>
>
>
Hm. IMO there's one important dependency, namely Move-CAF dependency. A good CAF is less useful if the unit in question is slow. IMO high CAF should be worth more if a unit is also fast. How difficult this is to accomplish I don't know.
Jyrki Saari
-There is no such thing as free lunch because eating takes time and time is money.
Received on Thu May 16 2002 - 11:47:33 UTC
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: Tue Oct 22 2019 - 10:59:40 UTC