I like this better than the other two suggestions it meets Lorenzo's KISS
criteria yet eliminates the infantry weapons from taking down shields. This
is really the heart of the matter, no using cheap shots to drop the shields
then blast the titan with heavy weapons. (Use of infantry weapons to
soften a target for the artillery barrage as it were.)
At 12:15 PM 12/15/1999 , you wrote:
>Ah, how about this.....give each void shield a saving throw. Make it a 1+ so
>that only weapons with a -1 save modifier has a chance of taking one out.
>This would adhere well to the Titan shield fluff material. Large weapons
>would almost be assured of knocking a shield down.
>
>Things like the Ball Round and Cyclops gun knock shields down in a
>progressive manner. First one saves at a -6, second one at a -5, third one
>at a -4 and so on.
>
>
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Received on Thu Dec 16 1999 - 05:04:40 UTC