>The morale rules in Heresy are quite detailed and robust so I don't have
>to change anything about them to add the scheme. Instead of automatic
>activations you would roll to see if the battlegroup can act. The
>formula is simple:
This seems pretty cool...and pretty much inspired by the proposed things for
Epic Armageddon eh ? :)
Let me get something straight though...
In 1 turn, you do get to test for all units right ? Its just a matter of how
many you can move before its the opponents turn...or ?
Weasel
How many lives will be taken today?
How many times will we just look away?
Pennywise - One voice
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Received on Fri May 24 2002 - 16:26:41 UTC