>I've been trying to come up with a way to differentiate Anti-Personnel and
>Anti-Tank weapons, without changing any game mechanics. How about this:
>
>Call it AP: Weapons with a 0 or -1 TSM
>
>Call it AT: Weapons with -3 or more TSM
>
Im not sure I would like to see every -2 gun changed to -1 or -3.
Land raiders with -3 tsm ?
Weasel
How many lives will be taken today?
How many times will we just look away?
Pennywise - One voice
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Received on Thu May 30 2002 - 15:20:44 UTC