RE: [NetEpic ML] Re: [OT] Warmaster

From: darius spano <dmanspano_at_...>
Date: Tue, 2 Jul 2002 20:44:12 -0700 (PDT)

Tom,
I like it too. I play it and love it but a 2000 pt
game is all it can really handle. After that it can
bog down. It is one of my favorite GW games next to
Space Marine and of course the improved version Net
Epic. I don't want to change Warmaster but see if we
can come up with a Net Epic version more along the
lines of the Net Epic template and using some of
Warmaster. I really like their CC rules. I see no
reason for fixing Warmaster either.
Darius
--- Tom Webb <tom.webb_at_...> wrote:
> To be honest, I quite like Warmaster as it is. It is
> one of the few GW
> games which I see no problems that require fixing.
>
> Tom.
>
>
>
>
>
> darius spano <dmanspano_at_...> on 01/07/2002
> 12:50:12
>
> Please respond to netepic_at_yahoogroups.com
>
> To: netepic_at_yahoogroups.com
> cc: (bcc: Tom Webb/UK/INTEGRIS_EU)
>
> Subject: RE: [NetEpic ML] Re: [OT] Warmaster
>
>
> Peter,
> Warmaster is a good game but I would like to see a
> 10mm Net Epic Fantasy. I have pictures in my mind
> based on the 10mm Kallistra line. Nice figs and same
> basing as Warmaster. There are 6 races, which
> include
> Barbarians, dwarve, high eleves, dark elves, undead
> and skaven. Priced aalmost as cheaply as Pendraken.
> Better yet most of their strip stands are Pendraken
> resculpts. I will take a some pics of my barbarian
> army, not yet finished.
> I was thinking of a d10 system. Regular infantry
> would
> not receive wounds/hits but their armor
> save/toughness
> would factor in, whereas in Warmaster everything has
> hits. I would reserve this for calvary, monsters,
> war
> machines and special units. I would also resolve
> combat differently than Net Epic 4.1. Units that
> lose
> CC would have to make their armor save to remain in
> the game and be pushed. When pushed back they must
> make a morale/command test to see if they break and
> route or just be pushed back and regroup. The
> pursurers would also make a morale/command test to
> pursue. Pursurers would get a bonus on the follow-up
> attack. LOS would be important as some weapons
> couldn't be fired through troops but over them.
> There
> would be formations, skirmishers and bonuses for
> side
> and rear attacks.
> Kallistra is a good start because the basic armies
> would contain roughly 10 different units each based
> on
> their exisiting line. This could be added further
> with
> the use of Pendraken and of course GW minis which
> are
> the best of all the 10mm even if they are priced
> high.
> But you can find them cheaply if you shop around.
> I really like Warmaster but it lacks the grandness
> of
> our Net Epic and other mass combat games. In a
> battle
> of a 1000 pts you have roughly 25-30 stands per side
> on the table in a larger game double that. In a
> typical Net Epic SM game you would have many more
> units on the table. Warmaster has a good ruleset but
> it is more of WHFB but smaller. In a typical WHFB
> game
> you have many minis on the table. I like to build
> large armies, 100 stands per side and fight over
> objectives.
> So if you or anyone else for that matter want to
> take
> up this project let me know and I will gladly help
> out
> with it. I have a lot of ideas in my head.
> Darius
> --- Peter Ramos <primarch_at_...> wrote:
> > Hi!
> >
> > Well, Darius and you are certainly warming me up
> to
> > it. The added bonus
> > is that I can use warmaster figs for playing FR!
> As
> > well as they use
> > similar frontage.
> >
> > Time to count my pennies and see what I'll get.
> >
> > Peter
> >
> > -----Original Message-----
> > From: antichrist666it
> > [mailto:seimejote_at_...]
> > Sent: Thursday, June 27, 2002 11:46 AM
> > To: netepic_at_yahoogroups.com
> > Subject: [NetEpic ML] Re: [OT] Warmaster
> >
> > Quick. Easy. Looks great on the battlefield. Game
> > mechanics Ok and
> > loopholes practically absent. Various armies
> > flavoured without
> > excessive details.
> >
> > ...or it's just I _love_ this game... :P
> >
> > --- In netepic_at_y..., "Peter Ramos" <primarch_at_c...>
> > wrote:
> > > Hi!
> > >
> > > Okay, I'll bite. WHY is warmaster so great for
> > you. I want details!
> > >
> > > Peter
> > >
> > > -----Original Message-----
> > > From: antichrist666it [mailto:seimejote_at_t...]
> > > Sent: Wednesday, June 26, 2002 2:01 PM
> > > To: netepic_at_y...
> > > Subject: [NetEpic ML] Re: [OT] Warmaster
> > >
> > > --- In netepic_at_y..., "Peter Ramos"
> <primarch_at_c...>
> > wrote:
> > > > Hi!
> > > >
> > > > You live and learn. I have been scoping out
> 10mm
> > miniatures for
> > > playing
> > > > a fantasy mass combat game at this scale and
> of
> > course Pendraken
> > is
> > > > great for those minis. Inevitably you look at
> > warmaster figs
> > which
> > > are
> > > > great if expensive.
> > > >
> > > > My questions are:
> > > >
> > > > 1. How do Pendraken's figs compare to
> > Warmaster's? For that
> > matter
> > > how
> > > > do Warmaster figs compare in size with any
> other
> > 10mm
> > manufacturer?
> > > >
> > > > 2. I played Warmaster when it came out and
> > didn't find it all that
> > > > great, but I may get it again and play and
> thus
> > re-evaluate. What
> > > are
> > > > people's opinions on warmaster?
> > >
> > > One of the best games I've ever seen.
> > >
> > > "De gustibus non dispudandum est" :P
> > >
> > > > Thanks for the help.
> > > >
> > > > Peter
> > >
> > >
> > >
> > > To unsubscribe send e-mail to:
> > netepic-unsubscribe_at_e...
> > >
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> >
> >
> >
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> >
> >
> >
> >
> >
>
>
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Received on Wed Jul 03 2002 - 03:44:12 UTC

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