Re: [NetEpic ML] Epic A: should we say someting?

From: Mete Senyol <kume1967_at_...>
Date: Tue, 16 Jul 2002 22:16:50 -0700 (PDT)

Hi,

I totally agreed and Peter you can attach my name and
e-mail too.

Mete

--- deaconblue3_at_... wrote:
> I've been very, very quite of late (Hunting
> wabbits), but decided to pipe
> up here. Epic A is Epic's "last best hope." I said
> befoer that this is
> do or die for Epic. If Epic A doesn't fly well
> enough, that will be it
> for this line, probably for ever, no matter how much
> Jervis likes it.
> The bean counters will win out. That said, if we
> (NetEpic) want to have
> any meaningful input, and truly desire to see the
> line continue, then we
> need to contribute in some manner, and let the
> bhoyo's at GW know that we
> haven't totally written them off yet. Reaction so
> far has been mixed to
> Epic A from what I've seen. 40K3E players don't
> care for it, but that
> was to be expected really. The E40K list has had
> generally positive
> responses, but keep emphasizing that what's
> available are only test
> rules, and not finished product. though I gather
> that some of Jervis'
> pet rules are what are disliked the most, and there
> are still a few
> mechanical bugs. But again, that is somewhat to be
> expected at this
> stage.
> all in all, I believe it is in our (NetEpic's) best
> interest to see Epic
> A succeed. Why? Biggest reason will be availablity
> of minis. Yes I
> know that there are a bazillion proxies out there,
> but actually getting
> them can sometimes be problematic. It would be in
> the interest of the
> greater hobby if the minis were available through
> GWoutlets, and stores
> that carry GW products, rather than relying solely
> on teh whims of a
> store, or online. Second, is that if Epic A fails,
> we will, in effect,
> truly be on our own. No more "official" ideas, no
> more neat minis, and a
> distinct lack of interest by anyone other than
> ourselves for the game.
> In conjunction with reason 1, getting anyone new
> into the game will only
> be that much harder than it is now. There will be
> little to no freesh
> blood (yum) into either NetEpic or E40K, and all
> that will rermain will
> be those of us who have plenty with which to play.
> What will remain, if
> Epic A fails, will eventually stagnate and die. And
> do we really want
> that?
> There are good things and bad things in Epic A. the
> focus is better, and
> the Amry construction is more defined, and less
> willy nilly
> specialization. Mechanically, I still have issues.
> The game remains a
> bit too abstracted for my tastes, but there is far
> more depth and
> structure than exists in E40K. It is a step in the
> right direction, but
> is falling into some of the same old traps as with
> E40K (marketing
> aside).
> Ultimately, it is we who will either make or break
> Epic A. Because we
> bailed on E40K, like voting in Chicago (early and
> often), E40K died a
> slow death. If we bail on Epic A, it too will die,
> but there is no
> chance of resurrection after this. Our feedback,
> what ever form it may
> take, will have a greater impact than we might
> think. Even though many
> at GW consider us heretics, fools, communist
> insurgents, or what ever, if
> we want Epic as a hobby line to survive, and keep
> available greater
> interest and support, then we have to respond in
> some fashion. A group
> letter is good, but follow ups by individuals as
> well would also help.
> Peter, feel free to attach my name and/or email addy
> to any such letter
> that gets sent. I've already sent two emails (no
> responses, but hey,
> I've been ostracized by bigger game companies), and
> more wouldn't hurt.
> Just don;t be nasty, or condescending, or anything
> like that. Be as
> specific as possible, and be as supportive as
> possible, but in a critical
> sort of way.
>
> Josh R
>
> "No matter where you go, there you are." B.Bonzai
>


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Received on Wed Jul 17 2002 - 05:16:50 UTC

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