Re: [NetEpic ML] Movement in woods/rough terrain

From: Zerloon <zerloon_at_...>
Date: Tue, 15 Oct 2002 21:47:08 +0200

At 16.36 14/10/2002 +0000, you wrote:
>The Terrain effect table on the 5.0 Core rules states that forests
>and rough terrain is impassable for knights and vehicles (I presume
>super-heavies too), except tracked vehicles which can move in it at
>half speed. Two facts that come to my mind:
>
>1 - Knights. They are bipedal vehicles (sort of bigger walkers)
>constructed with the main purpouse to be more manoeuverable than
>normal vehicles and to go where normal vehicles can't, woods/rough
>terrains included IMO. I think they can make through them at least as
>tracked vehicles (half speed).
>
>2 - Tyranid vehicles. Ok, they aren't exactly "tracked", but they are
>living things, and a creature has surely less problems traveling
>through woods/rough terrain than a vehicle. IMO, _all_ Tyranid models
>that normally can't, can travel through woods/rough terrain at normal
>speed (or half speed if seems too an advantage).
>
>Comments/opinions?

Agree with all.

Zerloon
Received on Tue Oct 15 2002 - 19:47:08 UTC

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