Re: Thoughts on Chaos/Chaos army list
--- In netepic_at_y..., nils.saugen_at_s... wrote:
> Hi,
>
> The winter has finally come to the North, it's the greatest of
times!
>
Indeed ;)
> I feel it is neccesary for us to start out with a discussion on how
chaos
> should be viewed! What do we wish chaos to be? What is Chaos USP?
>
> I've always regarded Chaos as a slow moving close combat Army,
however latly
> it has embrace almost every aspect of the game. It can either be a
rapid
> deployment force like Eldar and SM, It can be a slow moving CC
force like
> Tyranids or orks, or it can be a shooty army like IG, Squats and
Slann. All
> nicly wrapped up in the 3 army lists we have today.
>
> I think se need to work out the chaos undivided list first and then
see if
> we really need to make separate CSM and Cultist army list. IMHO a
good,
> solid, back to basic and balanced Chaos list should give the player
the
> opportunity to focus his army in the direction desired without
corrupting
> the balance of the game.
>
> As I said I regard Chaos as a CC army, albeit their lack of good
> transportation opportunities. This is compencated by partly large
number of
> troops in a detachment, and really good CC values. They are also
equipped
> with ceirtain equippment that will protect their advance. Tzeench
towers
> will give them cover, Plague tower and Lord of battles wil soak up
incomming
> fire.
> For me this is the essence of chaos! I believe the balance problem
with
> caos, arises with the Marines. This is because the Marines are so
different
> in nature from the rest of the army. This I believe can be solved
in two
> easy steps.
>
> Firstly let the Marine legions become special cards that the
primarcs could
> take with them into battle. However, in order for this to work
properly we
> should check to see if ceirtain other Chaos engines could be
classified as
> special cards also! For instance Banelord Titans, Firelords,
Contagion
> Plague Engines and Slaanesh knights.
>
Again, I'm against. What if I want to field 4000 points of, say,
World Eaters?
> Secondly increase the price of rhinos for chaos from 50 to a 100 or
even 150
> points. And of course deny Chaos Thunderhawks.
>
Against. The Rhino are one of the few transport Chaos actually has,
is easy to manufacture and they have taken a gadzillion of them in
the Eye of Terror.
> Comments please!
>
> Nils
> Lord of Winter
Received on Wed Nov 20 2002 - 10:27:42 UTC
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