Re: [NetEpic ML] CSM Legions

From: NetEpic Webmaster <webmaster_at_...>
Date: Thu, 13 Feb 2003 11:38:08 -0000

> >Iron Warriors
> >They are siege specialists; how this should be reflected in NE I have
> >no idea. Obliterators are not a 0-1 unit for them (change to support
> >card?). May trade two fast attack choices for one heavy support choice
> >(give them a larger formation of Havocs as a special card?). May take a
> >basilisk (give them one battery as a special card?). May only take daemon
> >princes; no greater or lesser daemons.
>
> Maybe give them a siege company, with havocs and artillery ?
>
> The siege specialist is tricky, maybe give them only a -1 penalty to hit
> troops in bunkers and buildings ?
>

I would give them some flamer marines.... they ideal for siege warfare.

>
> >Night Lords
> >They are (obviously) good night fighters; if the experimental night
> >rules (see incoming 10) are used I'd make them the equivalent of Dark
> >Eldar. They get +1 bonus to their cover save. May trade two heavy support
> >choices for one fast attack choice (give them a larger formation of Bikes
> >as a special card?). Raptors are not a 0-1 unit for them (change to
support
> >card?). May only take daemon princes; no greater or lesser daemons.
>
> Make a "terror company" with bikes and raptors in it. I'd disregard the
> cover save bit actually. I dont see why big chaos marines with spikes and
> banners should be better at hiding than camouflaged imperial guard :)
>

Sounds cool to me :), kinda like an evil ravenwing :).

>
> >Word Bearers
> >They may use daemons (greater and lesser) from any power. Have retained
> >their Chaplains (called Dark Apostles); suggest giving units within 6cm
of
> >a Dark Apostle a re roll to morale checks (demagogue). May replace one
> >Elite, Fast Attack and/or one Heavy Support choice with a troop choice.
>
> I'd increase the area to 10 cm or so to make it a bit more handy.
>
> Im not sure what else, if anything, can / should be done to these guys.
>
>
> >Raptors: The remaining jump pack troops of the traitor legions. A rare
unit
> >(0-1) in 40k, definetely a special card. They have daemonic visage, so
> >perhaps a morale check for troops who get charged by the Raptors is in
> >order?
>
> Maybe the same ability as Blood claws ? Reflecting how they can stun and
> terrify an enemy. Instead of making it a special card, maybe just make the
> pointcost a little higher ?
>

I like the terrifying ability, but I would keep them a special card, just
make the detachment a good sized one, say 6-8 stands?

> >Chosen: CSM veterans; may take veteran skills. A support card.
>
> I dont think we should get into veteran skills. Rather, keep the current
> veteran unit as infiltrators.

And give the Alpha Legion veterans an upgraded Infiltrate skill.

>
> >Defiler: a six-legged walker (generic daemon engine). Dreadnought grade
> >armor; armed with a battlecannon, a heavy flamer and a reaper autocannon.
A
> >support card.
>
> I severely loathe and hate this vehicle, but we should include it any way.

Especially as it will probably get an EPIC model in the Chaos release.

>
> It can fire indirectly too btw
>
>
> Weasel
>
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Received on Thu Feb 13 2003 - 11:38:08 UTC

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