Hi!
I agree with Ugo that the nurglings are a better power to have, cloud of
flies, is okay for small demon detachments, but weak when compared to
other demon engine powers. As for the rest, I agree that they are fine
inclusions to the rules.
Peter
-----Original Message-----
From: ugoslave [mailto:ugoslave_at_...]
Sent: Wednesday, March 05, 2003 5:43 PM
To: netepic_at_yahoogroups.com
Subject: [NetEpic ML] Re: about khorne daemon engine and other "daemon
engine"
--- In netepic_at_yahoogroups.com, "ufo_robot_2002" <costanzo.d_at_i...>
wrote:
> Ok we can keep the old bonus.
>
> caf +1d6 bonus , shooting +1 bonus and armour save +1 bonus
>
I agree.But also the Korne titans!
>
> Tzeentch daemons engines:
>
> (doom wings, firelord,towers of tzeentch, warp palace of tzeentch)
>
> +1 chaos reward card for each detachment (same 4.1 rule )
>
I agree. But also the Tzeentch titans (if it can be used).
>
> Slanesh daemons engines:
>
> all the slaneesh walkers,knight and titans (subjugator and questor)
>
> -1 malus to be shooted (same 4.1 rule)
>
I agree
>
> Nurgle daemons engines:
>
> (plague tower , plague engine)
>
> cloud of flies rules
>
Imho "Nurglings" is better then Cloud of flies (antichrist has
suggested this in
http://groups.yahoo.com/group/netepic/message/16773)
> I gave you my interpretation of animosity rules in another e-mail
> about 5 days ago. What do you think about it ?
>
> By
> Costanzo
>
Give me time to read please :)
bye
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Received on Wed Mar 05 2003 - 23:36:40 UTC