Indeed there are some weaknesses....
Since you brought up the mechs, let's have a look at them.
The mechs form the backbone of a slann army. I would only take heavy mechs
for a average battle of 3000 - 4000 points. The heavy mechs have some
limitations, range, CC and movement. They may warp, but if they warp without
the assistance of a Mage or Vanguard they will deviate and create
unpredicatble situations for your army. Since the Slann on average have few
units to begin with, you need to be able to count on your units to fullfill
their goals in a predicatble manner if your battleplan is to succeed.
When operating in cohersion with your mage the hvy.mechs become a very
dangerous force indeed. (Now I've testet changing some of the Mage's special
powers into psychic powers and found it to be a better balance. That is
something we can get back to in the Slann Revision.)
However, the very effective combo of mage/hvy.mech must move forward onto
the board for it to be usefull in a battle. This will create at least one
perhaps several windows of opportunity for your opponent to strike at you
with som fast calvalry units. Knowing that the slann has a limited number of
detachments aswell, most armies will be able to outmanouver the Slann. I've
not asfar found a good Slann defence aganist this threat. (Note I don't
combine Slann and Necrons).
So when playing against Slann what you need is Bikes, Jetbikes, Teleporting
Termies, Gyrokopters, Roughriders etc. Keep them in reserve (out of
sight!!) and wait for the slann units to move forward. 1 of 2 things will
happen. Either the slann player moves within striking distance and you may
charge them, or they will not move into your strikesone and you may occupy
it with your own troops and thus controll the flow of battle. Use the
strikesones to direct the mechs to where you want them. And you'll cause
serious trouble for your opponent. However, remember that the Slann mechs
can hold their own in CC if on first fire oreders! Do not charge them when
they are on FF!!!! Even warhounds will find it difficult to take them out!
What you really dont want to do when playing against Slann, is to get caught
in a mid to short range firefight, there they are virtually unbeatable.
Nils
-----Original Message-----
From: eivind.borgeteien_at_... [mailto:eivind.borgeteien@...]
Sent: 26. mars 2003 11:59
To: netepic_at_yahoogroups.com
Subject: Re: RE: [NetEpic ML] Tacticus Imperius
I see my mail struck home at someone!
hehe..
:-)
Eivind
>
> Fra: rune_at_...
> Dato: 2003/03/26 Wed AM 11:18:35 CET
> Til: netepic_at_yahoogroups.com
> Emne: Re: RE: [NetEpic ML] Tacticus Imperius
>
> You forgot this one :
>
> 8) Find some guy to play against who has little or
> no grasp of tactics and the strength and weaknesses
> of his opponent, and play only against him.
>
> 9) Repeat 8 until said person posts angry posts about
> your army and their unbeatability
>
> ;)
>
> Tag, you're it!
>
> Rune
>
> -------- Original Message --------
> From: <eivind.borgeteien_at_...>
> Apparently from:
sentto-1142785-13730-1048673606-rune=safe-mail.net_at_...
> To: <netepic_at_yahoogroups.com>
> Subject: Re: RE: [NetEpic ML] Tacticus Imperius
> Date: Wed, 26 Mar 2003 11:13:24 +0100
>
> > Tactica Slann/Necrons?
> > Now that wont be too difficult will it? :-)
> >
> > 1) Field some units that are impossible to take out.
> >
> > 2) Field some more units that are impossible to take out.
> >
> > 3) Field some units that are impossible to take out and have a combo of
weapons that makes them able to take out anything, under any cicumstance.
> >
> > 4) Field some units that are impossible to take out, have a combo of
weapons that makes them able to take out anything, under any cicumstance AND
in addition boosts the above units in variuos ways.
> >
> > 5) Deny that they are impossible to take out.
> >
> > 6) Deny that they have a combo of weapons that makes them able to take
out anything, under any cicumstance.
> >
> > 7) Repeat points 1-6 until you have no more opponents and are the sole
king of Netepic!
> >
> > :-)
> >
> > Seriously, Slann/Necrons do have some weaknesses, whitch Im sure Nils
will point out. It really comes down to killing his mechs with CC units,
which in a 4000 points battle are 4-7 mechs.
> >
> > Pound me to pices any day with Imperial Guard, but to me, it is too
boring to play a whole evening about killing 3-5 mechs. :-)
> >
> > Come to think of it, I havent won a single battle against IG the last
couple of years, but it has been great fun every time!
> >
> > Eivind
> >
> >
> >
> > >
> > > Fra: nils.saugen_at_...
> > > Dato: 2003/03/26 Wed AM 08:49:25 CET
> > > Til: netepic_at_yahoogroups.com
> > > Emne: RE: [NetEpic ML] Tacticus Imperius
> > >
> > > Hi,
> > >
> > > This is a Great Idea! However, having played most armies (IG, TG, SM,
SW,
> > > SoB, Slann/Exodus, Necrons, Eldar, Dark Eldar, Orks and Chaos....)
I've
> > > found that there is almost no universal tactic for any one army. I've
played
> > > most of my games with the Guard, and they espesially have such a wide
range
> > > of units that you could taylor your army to best suit your opponents.
> > >
> > > Well I'd like to give Slann/Necrons a shot, since I believe that there
is'nt
> > > all that many slann necron players out there. Reallife permitting of
> > > course...... perhaps Rune would like to chip in? Wath say you??
> > >
> > > N
> > >
> > >
> > > -----Original Message-----
> > > From: jyrki.saari_at_... [mailto:jyrki.saari@...]
> > > Sent: 26. mars 2003 08:38
> > > To: netepic_at_yahoogroups.com
> > > Subject: RE: [NetEpic ML] Tacticus Imperius
> > >
> > >
> > >
> > > Unfortunately it's been so long since I last played I don't remember
any
> > > good tactics any more. :( Not that I ever was a good tactician, mind
you...
> > >
> > > Jyrki Saari
> > >
> > > -----Original Message-----
> > > From: ext NetEpic Webmaster [mailto:webmaster_at_...]
> > > Sent: 25 March, 2003 18:29
> > > To: netepic_at_yahoogroups.com
> > > Subject: [NetEpic ML] Tacticus Imperius
> > >
> > >
> > > Hi all,
> > >
> > > I thought a useful article for the EPICentre would be a
Tacticus
> > > Imperius, basically a listing of:
> > >
> > >
> > > 1. General strategies
> > >
> > > 2. A unit by unit breakdown of strengths and weaknesses
> > >
> > > 3. General tips against different armies.
> > >
> > >
> > > I am quite happy to do the Dark Angel/Generic Marine lists,
but I
> > > have no experience of PDF and SOB, with only limited IG experience.
What do
> > > you guys think? Especially as everything has gone quiet on the mailing
list
> > > :D.
> > >
> > > Tom Webb
> > > Webmaster of the EPICentre http://www.netepic.org
<
http://www.netepic.org>
> > > - Home of Netepic, EPIC: Armageddon, VOID and Heresy
> > >
> > >
> > > To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
> > >
> > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service
> > > <http://docs.yahoo.com/info/terms/> .
> > >
> > >
> > >
> > > Yahoo! Groups Sponsor
> > >
> > >
<
http://rd.yahoo.com/M=245314.3072841.4397732.2848452/D=egroupweb/S=17050590
> > > 81:HM/A=1495890/R=0/*http://www.netbizideas.com/yheb42>
> > >
> > >
<
http://us.adserver.yahoo.com/l?M=245314.3072841.4397732.2848452/D=egroupmai
> > > l/S=:HM/A=1495890/rand=523354937>
> > >
> > > To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
> > >
> > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service
> > > <http://docs.yahoo.com/info/terms/> .
> > >
> > >
> > >
> > >
> >
> >
> > To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
> >
> > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
>
>
>
> To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
Received on Wed Mar 26 2003 - 11:53:51 UTC