Re: My final opinion about chaos! - PART 3 - AntiChrist Codex
Answers below.
--- In netepic_at_yahoogroups.com, "ugoslave" <ugoslave_at_t...> wrote:
> ok I have read the antichrist codex!
> I have writed my opinion about any change I have noticed (is
possible
> that I have not seen all changes ^^).
> "Ok" means that I have understood the rule and I agree.
>
> Dæmonic Instability: WHY? is necessary ?
+AC+ fluff reasons, and I can't see daemons falling back.
> Chaos Raptors: Ok, but the words "...the Raptors fall back before
> their opponents..." can be used by malicious player :P
+AC+ it's just fluff... :P
> Possessed: Ok, but they also make the Dæmonic Instability test ?
+AC+ no, they are not daemons
> obliterators: ok
> Cultist Fanatics: ok
> Chaos Androids: ok. -1 to CAF increase their cost ?
+AC+ no... they haven't always been this way?
> Chaos Furies: ok. is Cavalry, daemons and skimmer, correct?
+AC+ correct
> Chaos Dreadnought: if you make 6 and there are no enemy you fire on
> your troops....imho is exaggerated this table...
+AC+ playtest and see
> Trolls: does not regenerates ?
+AC+ yes, trolls regenerates... I've still to divide them from
minotaurs in the codex.
> Titans weapon: you have listed all chaos titan weapons under the
> three titans descriptions.So, in you opinion normal titans can use
> weapons that
> other "god titans" (like banelord) have fixed ? (is an old question
> without answer)
+AC+ no, they are just there to make the codex simpler to read
> Cannon of Khorne: I take advantage from this unit for repeat my
> question: imho one possibility on six to explode for cannons that
> cost
> 200 points and always scatter is too much. What do you think about ?
+AC+ That they are -4 TSM and ignore cover if I remember well.
> Slaaneshi Lord: ok (why slaaneshi ?)
+AC+ they can also be called Slaaneshi (instead of "of Slaanesh")
> Champion of Slaanesh: ok
> Slaaneshi Magus: ok
> Noise Dreadnought: Ok
> Hell-Strider: why not knight ?
+AC+ they've never been knight
> Automatons: ok, but can be controlled by chaos Tzeentch lord or
chaos
> Tzeentch champion too?
+AC+ there aren't chaos champions of tzeentch, the magi are
effectively the champions
> Coruscating Warp Flame: ok
> Lord of Tzeench: ok but have the same powers of magus!
+AC+ yes, they substantially are a chaos lord with the psychic powers
of a chaos magi.
> Terror Wave : umh...your terror wave is different from yar
> version...is possible use another power also if the wave is present
> on battle field.
+AC+ I've to re-read the yar's version
> Tzeentch Screamers: ok
> Tzeentch Dreadnought: imho is not necessary a specific Dreadnought
> for this god
+AC+ I was thinking about making it an automaton as well...
> questions:
> have you eliminated the chaos legion reward cards? or have you
> forgotten ?
+AC+ I've got the cards on a separate pdf file... but I've to found
it! :P
Received on Wed Apr 16 2003 - 06:51:33 UTC
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: Tue Oct 22 2019 - 10:59:53 UTC