Re: [NetEpic ML] [5.0] Eldar revision part 2

From: AntiChrist <seimejote_at_...>
Date: Thu, 24 Jul 2003 07:51:46 -0000

--- In netepic_at_yahoogroups.com, Zerloon <zerloon_at_i...> wrote:
> Actually they cost 200 for hit nothing more than massed infantry,
and so is
> useless the no saving throw... or maybe can hit yourself...
>
> IMHO a game doesn't last for more than 4/5 turn, and this weapons
have good
> chance to hit nothing more than table surface!!!
>
> For me actually are an unbalanced weapons, with a powerful effect
that
> never happen... not very Eldarish...
>
> So for me the solution are:
>
> 1) Remove 1 scatter roll
> 2) Remove the final to hit roll
>
> and in either case add that is an ethereal weapon.

Try firing them at Super-Heavy formations, or in zones with many
buildings occupied by the enemy... I'm sure you get the point! ;)
Received on Thu Jul 24 2003 - 07:51:46 UTC

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