RE: [NetEpic ML] Termites, Moles and Hellbores ?????

From: darius spano <dmanspano_at_...>
Date: Sun, 10 Aug 2003 16:06:01 -0700 (PDT)

Peter,
Thanks. These are evil! I must have more for my
stunties and IG. I think I will call them the grave
digger corps. These are better than drop pods except
they can land on stuff, but then the Hellbore does
slag 12cm. Cool! Very clear.
Darius
--- Peter Ramos <primarch_at_...> wrote:
> Hi!
>
> -----Original Message-----
> From: darius spano [mailto:dmanspano_at_...]
> Sent: Saturday, August 09, 2003 8:12 AM
> To: netepic_at_yahoogroups.com
> Subject: [NetEpic ML] Termites, Moles and Hellbores
> ?????
>
> Hi All,
> I just recently got a squad termites for my Squats
> but
> I am a little unclear how they work. My idea is
> below.
>
> They start the battlefield loaded up and ready to
> drill into the ground. They beginning drilling into
> the ground in the movement phase and can resurface
> on
> turn 2 anywhere on the board but need to roll for
> scatter. (Is this correct?).
>
> >>No. They are already underground and in route at
> the battle commence.
> They can resurface at any time during the battle
> anywhere on the board
> in any turn.
>
> The carriage truck for the termite aids in surfacing
> and scatter reduction. Is it's move 15cm? what is a
> surfaced termites move? The armaments are on the
> termite nad not the carrier?
>
> That's a good question, since stats for the carrier
> have always been
> left out. Tunnelers have a flat move that does not
> double with a charge.
> The transports are slow and move 10cm.
>
> Troops can disembark on Advance or Charge orders but
> their move is reduced in half.
>
> Yes, correct.
>
> Please confirm because I really want to use these
> cool
> "sneaky git" units for my Squats and IG.
>
> Clear enough?
>
> Peter
>
>
>


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Received on Sun Aug 10 2003 - 23:06:01 UTC

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