Re: [NetEpic ML] Termites, Moles and Hellbores ?????

From: warlordq <warlordq_at_...>
Date: Fri, 15 Aug 2003 15:47:30 -0000

--- In netepic_at_yahoogroups.com, <eivind.borgeteien_at_c...> wrote:
> One more question though, can the termite fire its weapon the same
> turn they surface?
>
> Eivind

If it's got Advance or First Fire orders.

Should Moles and the like be able to open fire as soon as they emerge
(just before the infantry get out) to sort of clear a bit of space in
crowded areas? It'd be rather annoying to come up spot on target, then
find your assault troops couldn't emerge to wreak slaughter because
lots of light artillery pinned them.

Does halving the move for exiting from a newly surfaced tunneller
apply in addition to, or instead of the normal procedure for
transports? Who was on-list when this was covered?

Was an additional halving supposed to be a slight toning down of the
effectiveness of assault troops to make up for emerging on the first
turn? As Peter mentioned that must make them rather deadly.

Was it intended to let the tunneller move its full 15cm and then still
let the troops move under under their own movement? That does seem too
much.

Or was the implicit assumption that the tunneller couldn't move
further on the turn it emerged?

Christopher
Received on Fri Aug 15 2003 - 15:47:30 UTC

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