Re: [NetEpic ML] Heresy II questions.

From: Peter Ramos <primarch_at_...>
Date: Sun, 16 Nov 2003 16:03:40 -0400

johnleahy55 wrote:

> Thanks. Do you have any info on the Eldar? That is who I'll be
>playing.
>
>Thanks,
>John
>
Hi!

Here it is!

The Eldar command structure has only two levels:

_Warlocks:_ they are they guiding force behind the Craftworld�s efforts
in battle. They may attach up to 5 battlegroups. Each battlegroup may
contain 1-2 detachments. These detachments may be line or support or any
combination of these. A battlegroup SOLEY composed of guardians may
contain up to 3 detachments. A maximum of three special cards may added
and attached to any battlegroup.

Warlocks, like all command units, possess the stealth skill, but since
warlocks are also psykers they may add their leadership bonus AND
mastery level bonus to the roll (cumulative) making them very difficult
to target.

_Farseer:_/ /there may be only one Farseer per Eldar army. It may
command up to 7 battlegroups. Each battlegroup may contain up to 2
detachments. Detachments may be line or support or any combination of
these. A battlegroup SOLEY composed of guardians may contain up to 3
detachments. One special card per battlegroup may be added.

Eldar command radius is 60cm due to their psychic prowess.

I consider the contruction of the army list a separate designing process
than the core rules. Once you have rules that accurately and smoothly
depict you design goals you need to spend an equal amount of time in
desinging the armies structure. Its somewhat harder becasue the armies
of the 40k universe already contrictions on ow they shouls behave, so
the task is to create that "feel" and make it conform to the rules you
made for it. A difficult process. There is still a lot of fine tuning to
do on these lists, so any input is greatly appreciated.

Peter
Received on Sun Nov 16 2003 - 20:03:40 UTC

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