RE: [NetEpic ML] Slann titans
The slann Titans are monsterous opponents...
However, due to the nature of their protection they can be killed by a
single shot! This should be taken into account when calculating the cost.
Nils
-----Original Message-----
From: Peter Ramos [mailto:primarch_at_...]
Sent: 18. mars 2004 03:40
To: netepic_at_yahoogroups.com
Subject: Re: [NetEpic ML] Slaan titans
Hi!
Jarreas Underwood wrote:
>Should the Slaan and Imperator titans go back to the origional armor saves?
I just re-read the origional data card and found that the Imperator made
armor saves on 2D6. This was never mentioned in any of the earlier NetEpic
versions, and I missed it until I read it in the Slaan titan descriptions.
>
Armor saves on 2d6, we never changed it. If the rules aren't clear on it
then make it clear. :-)
>How have people been doing this? Have your Imperator armor saves been made
on one or two dice? Do we want to use the origional rules? It makes
Imperators, and by extension the Slaan Komodo and Dragonking, extremely
tough - the Slaan titans even moreso as they have better shields and better
repair rolls. Opinions?
>
The Imperator and their slann equivalents should use the same rules for
2d6 armor rolls.
>Personally, I like the idea of incredibly resiliant Slaan titans - the best
technology *should* be notable on the battlefield. I would, however,
increase their cost by at least 50%, more like 75% or so.
>-Yar
>
Comparing them to the Imperator at 2250 points, Slann titans should cost
more, but I'm not certain that such a high markup maybe too much. Also
placing titan costs above 3000 points virtually eliminates them from
most tabletops, so some consideration should be given to that.
Peter
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Received on Wed Mar 17 2004 - 07:50:07 UTC
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