Here's a new ability, so that we don't have to detail which artillery may or may not become static:
Special Ability: Static Artillery
Artillery is sometimes entrenched, losing the ability to move in exchange for increased protection, better camouflage and pre-battle ranging shots. Instead of attempting to simulate these advantages, simply lower the cost of the detachment by 50 points. Artillery Companies already enjoy a discount and only become 100 points cheaper.
Any mobile Heavy Artillery unit may become Static, losing any movement ability. Because the crew cannot retreat and regroup, if a static unit is ever placed on Fall Back Orders for any reason, it immediately routs and is removed from the tabletop.
Comments?
-Yar
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Received on Thu Jan 01 1970 - 00:00:00 UTC
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