Re: Idea for chaos animosit

From: Toma Diener <peyoterattle_at_...>
Date: Wed, 06 Apr 2005 00:57:59 -0000

I like this compromise quite a bit: It seems to deal with the 2
issues in a unified manner....I think. Now I'm confused!!!

--- In netepic_at_yahoogroups.com, Peter Ramos <primarch_at_c...> wrote:
> Hi!
>
> As I read the messages and thought about the subject, I had this idea I
> wanted to share regarding animosity.
>
> The goal is to give ONE rule that covers animosity and eliminate the
> need to restrictions to allies.
>
> I thought we could use the existing animosity rule, but instead of ally
> restriction we introduce a small table of "animosity check" modifiers.
>
> They would be simple:
>
> Weak animosity, simply put it works with the rule as written, no
> modifiers. This implies the baseline animosity that all demons have
> against each other.
>
> Strong animosity, this implies a greater hatred and thus much more
> difficult to control. This provokes the standard check, but with a -2
> modifier (making checks successful on a roll of 6).
>
> This also sidesteps the arguments on who hates who more since we can
> just lump catergories in the "strong" category.
>
> Example:
>
> Using Tzeentch, most would say that either Khorne or Nurgle are the
> mainly hated powers. So we put those under "strong animosity" and
> slaanesh under "weak"
>
> Using Khorne, Tzeentch and slaanesh would be strong and nurgle weak.
>
> ..and so forth.
>
> The strong animosity modifier makes cooperation between those that hate
> each other more strongly harder to obtain. If the roll penalty is too
> much in the opinion of some tthen we could increase the animosity
radius
> and leave die rolls the same (a higher radius provokes more checks) and
> it obtains the same result.
>
> Thoughts?
>
> Peter
Received on Wed Apr 06 2005 - 00:57:59 UTC

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