That sounds more or less like a Manta (
http://www.forgeworld.co.uk/Bat.htm)
Per the description in the E: Armageddon Tau 4.1 PDF (
http://www.specialist-games.com/epic/assets/pdf/vault/tau_4_1.pdf):
Instead of Titans, Tau make use of small spacecraft as heavy support units to their battle lines. Fighting so close to the
surface, the greatest part of their energy must be expended to keep them airborne, so they are not capable of fast
manoeuvres once they are committed to ground combat. The ubiquitous Manta Missile Destroyer is the most commonly
used of these, and can be employed as transport craft to land troops as well as dedicated support craft. Its firepower is
withering and easily a match for the largest Imperial Titans or Ork Gargants, as it sports a pair of Railcannons as main
armament, as well as Heavy Ion Phalanxes, scores of heavy Tracer Missiles and smaller defence weapons for close
range. The Manta is also widely employed in space engagements as bomber craft, where it mainly relies on its Tracers
and guided munitions fired by its Railcannons to damage enemy ships, hence its designation as �Missile Destroyer�.
In addition to its impressive armament, the Manta can transport a full fighting Cadre with support vehicles into battle and
deploy them under heavy covering fire. It is heavily constructed with reinforced armour and even has a powerful
deflector shield (akin to those installed on the major Tau Spacecraft) to absorb incoming fire.
--
Win the Mind, Win the Day
Airborne All The Way
-------------- Original message --------------
>
> In my opinion (but that's just me) Tau lack a bit in
> the Praetorian/Titan department.
>
> I've suggested once that some kind of massive defense
> sphere could be found from Forgeworld's Orbital City -
> a kind of floating fire platform, slowly drifting over
> the battlefield and packed with firepower - a solid
> anchor in an otherwise fast-moving, hard hitting Tau
> force. Maybe a robotic unit.
>
> I'm writing about THAT model:
> http://www.forgeworld.co.uk/taulargestation.htm
>
> BTW, I have one and it's not that huge - it perfectly
> fits titan size. I have no clue about what it should
> be able to do game-wise - I'm just pointing out
> modeling possibilities.
>
> Unfortunately, last time I suggested this I was shot
> down in flames. But since this topic raises again, who
> knows? ;o)
>
> Stephane
>
>
> .:: www.stephane.info ::.
> "It's better to enlarge the game than to restrict the players." -- Eric Wujcik
Received on Tue Apr 12 2005 - 13:59:53 UTC