Hi!
Jarreas Underwood wrote:
>There's an awful lot of stuff in the ork book that I highlighted as debatable, and I guess it's time to start debating it. Here's a list:
>
>1) Army construction. You have to buy a leader if you want more than two clans.
>  
>
I like this rule. It gives a reason for leader, which otherwise doesnt 
exist, and it also permits people to make theme specific armies like 
"goffs" or "evil sunz", but obligates you to bring leaders.
>2) New unit: Onslaughter Dreadnaught
>  
>
There are now two specific dreadnought models, one for the standard 
heavier dreadnought and alighter version, just like it used to be under AT1.
>3) Optional Doomdiver Resolution table
>  
>
Fine by me, the original rules were flaky and, at least for me, irksome.
>4) New unit: Trukk
>  
>
There are two distinct models now. FW battlewagons that function as the 
units always have and some "trukk" units that can serve as a specific 
unit for more feral armies like snakebikes.
>5) Optional Bubble Chukka Resolution table
>  
>
Anything that will make this unit get used more is a good thing in my 
book. This is one of the least used units in the ork army. A simple rule 
would go a long way in improving this.
>6) Mekboy Destrukta Rokkits Speedsta takes a hit on a misfire
>  
>
Yes, the rules for all such type of units should be the same.
>7) Hop Splat unloading while moving
>  
>
Sounds orky and fun.... ;-)
>8) New unit: Lobba
>  
>
Good for feral armies.
>9) New unit: Zzap gun
>  
>
No problems with this.
>10) Optional Pulsa Rokkit Resolution
>  
>
Wow! Thats pretty good and simple. I'm definitely using this in my next 
game. ;-)
>11) Optional Traktor Kannon Resolution
>  
>
Good as optional rule.
>12) New unit: Landa
>  
>
Since there is a new fanatic model for this, it was a needed addition.
>13) Optional Supa Rokkit Trans’ort range
>  
>
A good alternate shortcut.
>14) Optional Mega-Gargant fires table
>  
>
This was proposed quite a few times in the past and it was liked. I'd 
like it included.
>15) 3 new Mekboy cards
>  
>
There made by me, so nobody better complain..... ;-)
>16) Lots of changes in the Summary of Unit Statistics
>  
>
The changes are mainly using "orky" type names, so this is cosmetic and 
not a game stat issue. Others correspond with new units, which i have no 
issue with either. Mostly all original units remained the same. No 
comments otherwise.
Peter
>Decisions, decisions. Where shall we start?
>  
>
 From the beginning..... ;-)
Peter
Received on Sat Apr 16 2005 - 22:53:12 UTC
This archive was generated by hypermail 2.3.0
: Tue Oct 22 2019 - 11:00:03 UTC