Re: Army cards

From: Stephane <kotrin_at_...>
Date: Wed, 12 Apr 2006 11:31:24 -0000

Methink cards should not be printed on only one face.

At the moment, I don't think of any game usage where they should be
chosen randomly; should the case exist, a dice roll would be enough. Or
dropping a counter from 30" on the cards laid on table and see where it
lands...

For hidden setup, the problem has always been that a single card (a
company card for example) features more than one unit that have no
reason to be deployed in a single place. I think it's not appropriate.

The card I'd like best would be close to SM2 ones, with only minor
tweaks: break point, morale and VP on front (maybe on front AND back?),
and eventually profile with the same information that appear in each
army book summary. Current SM2 cards are annoying because you always
have to see the back to check if break point has been reached or not.

For layout, bear in mind that a company card has to bear massive amount
of information on the back, like a Squat Ironbreaker Company: Warlord,
Hearthguard, Berserkers, Warriors, and a Leviathan!
A test run should be made with this kind of card as examples - the hard
ones :o)

  Stephane

--- In netepic_at_yahoogroups.com, "warmaster_nice"
<priesttheycalledhim_at_...> wrote:
>
> We'll base them on the SM2 style cards then. ...Spiced up a bit of
> course ;-)
>
> How do people feel about unit stats on the cards? Personally I like
it
> but as Peter said a reference sheet could also do the trick...
>
> Also Should the cards be printed one sided only to allow randomly
> drawn cards, hidden setups etc.?
>
> Cheers!
Received on Wed Apr 12 2006 - 11:31:24 UTC

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