Re: [NetEpic ML] Re: Revenants

From: Peter Ramos <netepic_at_...>
Date: Thu, 15 Mar 2007 20:45:39 -0400

Hi!

Very cogent and compelling.

Not that I was solidly behind any points value, but you sold me on your
point.

They have been at this point cost for a LONG time, I guess it works.

Perhaps an optional scheme of a lower cost for test purposes?

Peter

Stephane wrote:
>
> --- In netepic_at_yahoogroups.com <mailto:netepic%40yahoogroups.com>,
> Peter Ramos <netepic_at_...> wrote:
> >
> > Hi!
> >
> > I agree with this point of view.
> >
> > Having used these units quite a lot, I woud definitely say they are
> > somewhere between 400-500. Not 600.
> >
> > Why not place them at 450?
> >
> > Opinions?
> >
> > Peter
>
> I don't know for the Warhounds, but frankly, Revenants are quite
> formidable and worth every of their 600 points. I'm not bound by the
> initial price defined by GW for them, nor any hate for the faction
> they belong to (I play Eldar) but from the experience of my last
> battle, where I fielded a squadron. And I can say that at 600 points,
> I'll field Revenants in every battle from now on.
>
> Revenants are almost tougher than a Phantom, since they have similar
> saving throws and a far more favourable hit location template (it's
> very likely that a deviation misses the titan completely.) They have
> the same holo-field and Revenants are, in addition, hard to hit on
> charge orders. I can add that their base is smaller too.
>
> Regarding firepower, the Revenant pulse laser is inferior to a
> Pulsar, but the Revenant fields two of them, along with a missile
> launcher and a rapid-fire anti-infantry weapon. I think that a pair
> of Revenants packs far more firepower than a Phantom, which costs
> more than them if you just add a Pulsar to the hull (and you still
> have to purchase a second weapon and wing weapons.)
>
> Yet, it's true that Revenants, as any holofield-protected war engine,
> are subject to utter destruction on a lucky shot. I send my
> sincere sympathy to the poor Eldar player who lost his units on the
> first turn. Yet, if it's certainly an issue if you have bad luck,
> this reasoning holds true for all Eldar Titans and Knights. Hence all
> Eldar Titan and Knight costs should be decreased for the same
> inconsistency of their respective holofields.
>
> If you can lose a Revenant on turn one, the same can be said of any
> Phantom or Warlock titan - but with Revenants, you still have the
> second one up and running.
>
> I can't decide for the whole community but I know that I'll still
> count my Revenants at 600 points when I build an Eldar army. 600, no
> less.
>
> Sorry for the lenght of my arguments :)
>
Received on Fri Mar 16 2007 - 00:45:39 UTC

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