While we are on the subject of unit stats

From: slideman567 <slideman567_at_...>
Date: Fri, 11 May 2007 04:00:48 -0000

I found some VERY old messages I had printed out from the old
majordomo mailing list - circa 1997. They posted some rules about
Chaos Chaplains. When I saw these originally, I was in the process
of building up my Chaos army. My original idea was to make rules for
a Chaos Chaplain, Tech Marine, Medic, and Librarian. However in
thinking about it later, I realized that the Magi eliminate the need
for a Librarian, Chaos forces wouldn't waste any magic of efforts on
a wounded soldier, so no need for a Medic, and would probably rely on
the magical forces of Chaos to keep their machines running,
eliminating the need for a Tech Marine. But a Chaplain might work.
What do you all think, and what would the stats for them look like?
Obviously these would only be used with Chaos Space Marine units
themselves.

BTW - my Chaos Marines fly in Thunderhawks. I see no reason why
Chaos Marines cannot use them, and quite frankly we all know that
Rhinos are Death Boxes that are only good for one round max.

On an unrelated note, back in the late 90's, there was a guy named
Aaron Teske who had a pretty cool Squat page. On that page, he had
some rules for a Squat Special Card that would use up all of the
extra Exo Armored Bike pieces that we get on a sprue. Does anyone
remember this, and possibly have the rules? Or is Aaron a memver of
this group. I remember thinking that the rules were cool, but I
cannot find my printouts of them.

Thanks.
Received on Fri May 11 2007 - 04:00:48 UTC

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