Re: While we are on the subject of unit stats
--- In netepic_at_yahoogroups.com, "slideman567" <slideman567@...>
wrote:
>
> I found some VERY old messages I had printed out from the old
> majordomo mailing list - circa 1997. They posted some rules about
> Chaos Chaplains. When I saw these originally, I was in the
process
> of building up my Chaos army. My original idea was to make rules
for
> a Chaos Chaplain, Tech Marine, Medic, and Librarian. However in
> thinking about it later, I realized that the Magi eliminate the
need
> for a Librarian, Chaos forces wouldn't waste any magic of efforts
on
> a wounded soldier, so no need for a Medic, and would probably rely
on
> the magical forces of Chaos to keep their machines running,
> eliminating the need for a Tech Marine. But a Chaplain might
work.
> What do you all think, and what would the stats for them look
like?
> Obviously these would only be used with Chaos Space Marine units
> themselves.
>
> BTW - my Chaos Marines fly in Thunderhawks. I see no reason why
> Chaos Marines cannot use them, and quite frankly we all know that
> Rhinos are Death Boxes that are only good for one round max.
>
> On an unrelated note, back in the late 90's, there was a guy named
> Aaron Teske who had a pretty cool Squat page. On that page, he
had
> some rules for a Squat Special Card that would use up all of the
> extra Exo Armored Bike pieces that we get on a sprue. Does anyone
> remember this, and possibly have the rules? Or is Aaron a memver
of
> this group. I remember thinking that the rules were cool, but I
> cannot find my printouts of them.
>
> Thanks.
>
Now that you've mentioned it, I do remember that articel about what
do to with the extra Exo Armored Bikers. I think I printed out a
copy of it. I'll see if I can find it. If do, I'll post it.
Tim aka Dwarf Supreme
Received on Fri May 11 2007 - 13:04:01 UTC
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