I LOVE playing the Squats as they are my toughest army! I have only
lost once with them on a day when the dice gods were not with me.
The Squats have two main advantages, artillery and toughness. Take
as much artillery as you can, especially a Goliath Mega Cannon
Company and blast the hell out of everything. Not only do they have
massive amounts of artillery, but they do serious damage. Second,
they are tough as it takes the loss of about 75% of the models to
break a company.
Tactics - Use artillery as much as you can. Use the bike company
detachments to grab objectives. Park the gyros behind some cover and
use them as aerial support with pop up attacks. And get some
Thunderers parked high in a building - they rock with range and
damage modifiers.
Good luck - let us know how it goes.
--- In netepic_at_yahoogroups.com, "Andrea \"Deda\" Langhi"
<crystalmir_at_...> wrote:
>
> Hallo! I'm in this very moment printing the 5.0 Squat army book, as
I'm
> going for the first game in two years adaginst a friend of mine.
After
> beggining thewhole wargamging adventure with a box of EPic Space
Marine and
> playing a lot of games with my Squat, we went to 40K, Fantasy and
after
> dropping them for eeding popularity went to BFG.
>
> But Three days ago a fridn of mine gave me an "I ended buying my
Imperial
> army on E Bay" phone call and on Monday we're going to play 3000
pts Squat
> vs IG. And men, having never faced Shadowswords in many games I am
SO scared
> of them! ^_^
>
> I will soon post my list, but roughly I intend to field..
>
> 1 Air Attack Corps
> 1 Gyrocopter Wing
> 1 Bikers Brotherhood
> A Colossus for sure.. A copuple or four Thinder Fire Cannons and
maybe an
> Artillery company!
>
> I am quite excited!!!
>
> Are there many Squat players lurking around, or I've been the only
one not
> eaten by Tyranids?!?!?
>
> Deda
>
Received on Fri Aug 03 2007 - 04:19:46 UTC
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