[NetEpic ML] Re: Revision Core rules

From: <hellreich_at_...>
Date: Sat, 19 Feb 2000 10:29:39 -0500

iss 1 yea

iss 2 nay Knights should not apply to super heavy chart, for it is really nothing moer then a over sized dreadnought and there is only one person in side them. If tech is within range he may try to repair, But that is it, for you will turn Kinghts into low cost super Titan killers. First roll to front fixed, second roll save at (not sure) 2-3 modafiable, and then now you want to give them another roll to save on the super heavy chart BBBBBOOOOOOO!!!!! on you. A Kinght really is only given a class for case of pinning other models.

iss 3 yea
  ----- Original Message -----
  From: Peter Ramos
  To: netepic_at_egroups.com
  Sent: Friday, February 18, 2000 5:40 PM
  Subject: [NetEpic ML] Revision Core rules


  Hi!

  I'll knock out a few issues in the core rules so as to leave us with the major task of the army lists and titans.

  Note the purpose of this revision is to reduce the enormous amount of stuff net epic has and make it a "tighter" rule set. All the alternate stuff will be moved to the optional book.

  Vote on each issue Yea, or nay. Those points that are rejected will be discussed in depth.

  Issue #1

  turn sequence with the apparent acceptance of tghe simpler intergrated flyer rules the sequence is as follows:

  Order phase
  Movement phase
  Combat phase
  End phase

  Issue #2

  Super heavy vehicle damage table, basically it adds resilency to them, there are more elaborate table but I propose the simple one to be adopted as mainstream since thats what most use any way:

  When the super heavy fails a save roll d6
  1- no effect
  2-3 -1 to hit, half the CAF, can be repaired by techies, another result like this means destruction
  4-6 super heavy destroyed.

  This applies to knights as well

  Issue #3

  Pinning, has the following categories as shown by list opnions

  1. Infantry cavalry (includes bikes and dreadnoughts)
  2. vehicles (most tanks)
  3. Knights super heavies
  4. Titans praetorians

  Skimmers are now included in their respective category above. They may leave in their next move as always but are considered pinned if they choose to stay and thus can NOT be fired from out side shooters.

  These are the only issues of note in the core rules as they stand all other alternate rules are to be removed to the optional book.

  Once these are settled Titans and their weapons are next.

  Peter

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Received on Sat Feb 19 2000 - 15:29:39 UTC

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