[NetEpic ML] Re: Revision issues that are currently favored.

From: Flo LeBlanc <leblanc_at_...>
Date: Sun, 20 Feb 2000 23:14:53 +0100

Please remove me from the mailing list!!!!
----- Original Message -----
From: Warprat <warprat_at_...>
To: <netepic_at_egroups.com>
Sent: Sunday, February 20, 2000 11:04 PM
Subject: [NetEpic ML] Re: Revision issues that are currently favored.


> Hello Group!
>
>
> (snip)
> > The following issues seem to have passed with little or no opposition
> >
> > 1. Move reactor to rear of Warlord Titans.
> > 2 Increase repair values of Imperial titans to 4+ and Eldar to 3+ .
> > Even in the case of those opposed they wanted it to appear at greater
> > cost which will be done anyway.
> >
> > Note that if you want to keep the old repair values you can do so at
> > lesser cost.
> >
> > QUESTION: Will the better repair values apply to the warlord or ALL
> > imperial titans?
> >
> (snip)
>
> It was my feeling, that the greater repair ability would help compensate
> for the tactic of downing shields with +1 weapons, then using the big
> guns to finish up. Lets call this the "Mugger Tactic". Power Fields,
> when compared to Void Shields, work much better against the "Mugger
> Tactic". Of course, it goes without saying, that the Holo Field is even
> more impressive than Power Fields, it never runs out of charges.
> The following table, supports this:
>
>
> Sean Smith has a web page with some very interesting comparisons. Here
> is a quick comparison of titan toughness vs. various weapons. These are
> the average amount of shots needed to disable a titan.
>
> http://www.gol.grosseto.it/istanze/tabletoys/epic/etitstat.html
> (Thankyou, Lorenzo, for posting your Personal Page)
>
> +1 SHOTS +2 SHOTS +3 SHOTS +2 BARRAGE +3 BARRAGE
> Warhound 19.0 13.3 4.7 13.3 10.5
> Reaver 33.4 23.6 6.4 23.6 18.7
> Warlord 14.8 11.9 8.4 11.9 10.4
> Phantom 64.4 32.4 10.8 10.8 7.6
> (number needed to damage wings) 3.4 2.7
> Slasher Gargant 40.5 27.0 5.4 27.0 20.3
> Great Gargant 40.5 30.5 10.8 30.5 24.3
>
>
> Imperial titans, are most easily destroyed by the "Mugger Tactic".
> Greater Repair, for the near Mortal Wounds an Imperial titan recieves,
> helps to make for a more "heroic", feel, rather than just avoiding
> getting hit. Repair is only effective, if you get a chance to use it,
> however. With Volcano Cannons and the like (Every race has one or two),
> many Imperial titans will simply blow up with Head Hits, never getting
> to repair anything.
>
> Although, Eldar titans are not as vulnerable to the "Mugger Tactic",
> greater Repair also helps the Eldar titans. Phantoms and Warlock titans
> still retain the forward facing reactor. Also, Eldar equipment is more
> advanced, so the Repair just HAS to be better. Same thing for the
> Slaan, I suppose, they should recieve a +2 Repair roll. Remember,
> repair is only good, if your around to use it!
>
> Of course, it goes without saying, that the Warlord desperatly needs its
> Reactor located to the rear. My feeling is that, for the most part, no
> changes in point values are necessary, for any titan. Most of the
> changes only compensate for weaknesses in design. Weaknesses, designed
> in by Games Workshop, to sell more models.
>
> Hey, that's my opinion, what does everyone else think?
>
> Warprat ;)
>
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Received on Sun Feb 20 2000 - 22:14:53 UTC

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