>I personally like my staging regeneration but if it comes down to "one
>number, no variables" I'd throw in with 4+ repair for VSGs, maybe bump the
>Eldar repair rolls a bit and keep the orks the same.
Why not reintroduce the old "damage control" order from AT/SM????
Make regeneration 4+ and 3+ when not moving or firing.
>
>Ken
>---------------------------
>There's a war out there, old friend, a world war. And it's not about who's
>got the most bullets, it's about who controls the information. What we see
>and hear, how we work, what we think, it's all about the information!
> Cosmo, 'Sneakers'
>
>
>
>----- Original Message -----
>From: <jyrki.saari_at_...>
>To: <netepic_at_egroups.com>
>Sent: Thursday, February 17, 2000 11:15 PM
>Subject: [NetEpic ML] Re: Revision Issue: Titans
>
>
> > [snip]
> >
> >
> > 1. Void shield repair is on a 3+ as well as repair
> >
> >
> > JS: I think this is too much. 4+ is sufficient for both.
> >
> >
> > 2. The reactor on the warlord should be a 1+
> >
> >
> > Definetely. The warlord hull is the crappiest in existence yet it's
>still
> > the most expensive.
> >
> > Jyrki Saari
> >
> >
> > ------------------------------------------------------------------------
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> >
>
>
>
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______________________________________________________
Received on Mon Feb 21 2000 - 15:31:07 UTC