[NetEpic ML] Re: Revision Issue: Titans

From: <hellreich_at_...>
Date: Mon, 21 Feb 2000 13:35:08 -0500

Yes the Blitz worked verey well for the Gremans when they were fighting the
poor. But when they tried that at the Battle of the buldge, Alot and I mean
alot of Germen tankmen had a very long walk home. For they never had the
Infantry to hold the ground or to flush out other infantry witch was one of
the things that lead to their early retirement from the war.
----- Original Message -----
From: <jyrki.saari_at_...>
To: <netepic_at_egroups.com>
Sent: Monday, February 21, 2000 2:40 AM
Subject: [NetEpic ML] Re: Revision Issue: Titans


>
> -----Original Message-----
> From: EXT [mailto:hellreich_at_...]
> Sent: 20. February 2000 8:12
> To: netepic_at_egroups.com
> Subject: [NetEpic ML] Re: Revision Issue: Titans
>
>
> I was just putting my 2 cents in bout the others when they were talking
bout
> Titans. I agree bout 1 and 3 but 2 is very very harsh. -4 is unbeliveable
> and now you are talking bout giving Kinghts 3 saves? No way they already
> have 2 and one is fixed. At that rate take my Slann army off my hands I'm
> playing Tec-Guard for now on. Take Paladins, at what? 250-300 pts, and you
> may have all the Titans you want I win LOL +8 to assult when they charge.
>
> JS: I suppose the point values will be adjusted.
>
> I feel there is not too much wrong with Netepic. Armies are balanced
fairly
> well and it some what comes down to tactics. Some tiny thing need be
changed
> like Warlords reactors, and a few other models, Capitol Imperialis (way
way
> under point value). But this over run for Tanks, I dont see it and never
> felt it was fair the death roller could do it ethier. Anybody see saving
PVT
> Ryen 7 men took out two heavy tanks and two light tanks by close assult. A
> tank was designed for support rolls, go across field in low gear let
troops
> walk/run in front, and fire big gun.
>
> In the WWI maybe, but how do you explain the Blitzkrieg of the Germans in
> WWII? The thing about tanks making deep breakthroughs and such? And that
> actually worked which is why every tank doctrine is nowadays more or less
> based on those theories and experiences. The French (with the exception of
> certain Charles de Gaulle) thought the infantry support way and were
beaten
> even though they had better tanks.
> I have seen the movie, and the situation was a bit different: tanks are
> certainly not suited for urban combat; that is where the "low gear with
> infantry" stuff is applied. What happened was a thing called "ambush" in
> ASL, and those SS troops in the movie broke just about every rule in
armored
> warfare just as Russians did in the first Chechenyan war.
>
> Not go across, field fire big gun, OK you close enough try to run him
over.
> For you are taking away from the game by doing this. Most tanks move at
40cm
> on charge, infantry at best move 30cm who is going to win in charge, tank
he
> moves farther. And if you tell me 50 of my finest troops can't tak out 10
of
> you regular Tanks I have to just say America is in some real trouble. For
if
> a small wolrd power gethe money to buy tanks we better learn to speak
their
> native langue.
>
> The problem is that IMO GW games, and NetEpic since it is derived from
one,
> seem all hail back to medieval fighting style. Close combat is all
important
> and tanks are treated like chariots. If tanks really were that pathetic I
> don't think anybody would have them, everybody would just buy more
artillery
> and air support.
>
> Just my 2 cents
>
> [snip]
>
> And my 1.
>
> Jyrki Saari
>
>
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Received on Mon Feb 21 2000 - 18:35:08 UTC

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