[NetEpic ML] Re: Revision Issue: Titans
-----Original Message-----
From: EXT [mailto:hellreich_at_...]
Sent: 20. February 2000 8:12
To: netepic_at_egroups.com
Subject: [NetEpic ML] Re: Revision Issue: Titans
I was just putting my 2 cents in bout the others when they were talking bout
Titans. I agree bout 1 and 3 but 2 is very very harsh. -4 is unbeliveable
and now you are talking bout giving Kinghts 3 saves? No way they already
have 2 and one is fixed. At that rate take my Slann army off my hands I'm
playing Tec-Guard for now on. Take Paladins, at what? 250-300 pts, and you
may have all the Titans you want I win LOL +8 to assult when they charge.
JS: I suppose the point values will be adjusted.
I feel there is not too much wrong with Netepic. Armies are balanced fairly
well and it some what comes down to tactics. Some tiny thing need be changed
like Warlords reactors, and a few other models, Capitol Imperialis (way way
under point value). But this over run for Tanks, I dont see it and never
felt it was fair the death roller could do it ethier. Anybody see saving PVT
Ryen 7 men took out two heavy tanks and two light tanks by close assult. A
tank was designed for support rolls, go across field in low gear let troops
walk/run in front, and fire big gun.
In the WWI maybe, but how do you explain the Blitzkrieg of the Germans in
WWII? The thing about tanks making deep breakthroughs and such? And that
actually worked which is why every tank doctrine is nowadays more or less
based on those theories and experiences. The French (with the exception of
certain Charles de Gaulle) thought the infantry support way and were beaten
even though they had better tanks.
I have seen the movie, and the situation was a bit different: tanks are
certainly not suited for urban combat; that is where the "low gear with
infantry" stuff is applied. What happened was a thing called "ambush" in
ASL, and those SS troops in the movie broke just about every rule in armored
warfare just as Russians did in the first Chechenyan war.
Not go across, field fire big gun, OK you close enough try to run him over.
For you are taking away from the game by doing this. Most tanks move at 40cm
on charge, infantry at best move 30cm who is going to win in charge, tank he
moves farther. And if you tell me 50 of my finest troops can't tak out 10 of
you regular Tanks I have to just say America is in some real trouble. For if
a small wolrd power gethe money to buy tanks we better learn to speak their
native langue.
The problem is that IMO GW games, and NetEpic since it is derived from one,
seem all hail back to medieval fighting style. Close combat is all important
and tanks are treated like chariots. If tanks really were that pathetic I
don't think anybody would have them, everybody would just buy more artillery
and air support.
Just my 2 cents
[snip]
And my 1.
Jyrki Saari
Received on Mon Feb 21 2000 - 07:40:36 UTC
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