Hi,
No I don't think they need to be limithed further.
The limited range of the missile already makes them quite unmanouverable.
And the fact that they may be shot down, makes it quite unsafe to go
cruising around the tabletop for too long a time. The best tactic would be
to go straight ahead and deliver the goods as fast as possible.
As I said yesterday our little gaming group has been working on our own
flyer rules. We use the flyers pretty much like any other unit. We also
allow all units with weapons of ranges equalt to or lesser than 75cm to
shoot at flyers at a -2 penalty.
I think that the AA guns are the only units with good enogh tracking and
targeting systems to shoot down a small missile like the deathstrike. And
that even they have to do it at a -2 penalty. Otherwise I do belive that I
have delivered my last deathstrike.
Nils
> -----Original Message-----
> From: Warprat [SMTP:warprat_at_...]
> Sent: 23. februar 2000 10:50
> To: netepic_at_egroups.com
> Subject: [NetEpic ML] Re: Revision Issue: Titans
>
> Hi Nils!
>
> After thinking about it, I have to agree that I like your solution the
> best. It is a good revision for the NetEpic rules, in my opinion.
>
> Do you think that Deathstrike Batteries need to be limited in some
> manner?
>
> Also, should AA guns still take a -2 penalty to hit? What is your
> opinion about letting infantry be able to target flyers?
>
> Thanks Nils!
>
> Warprat ;)
>
>
>
> nils.saugen_at_... wrote:
>
> I know, I checked the old rules this morning myself. I think we'll stick
> to the rules I described yesterday. (Treating the missile as a flyer)
> Anyway, I prefer to take the barrage warhead.
>
> (snip)
> We have always regarded the Deathstrike missile as a cruise missile
> much like modern day tomahawks. So I've always regarded it as a small
> flyer. We use our own rules for flyers (They are placed on the tabletop
> as any other units and has some manuverability restrictions. They must
> move between half and full movement, making no more than two turns each
> round with at least 10 cm between the turns and with a maximum turn of
> 90 degrees (no singel turn above 45 degrees)) These are the rules by
> wich the deatstrikes move.
>
> So if I'm able to backstab a titan, using the above manuverability
> rules with the limited movement of the deathstrike missiles. I would
> very well say that my opponent deserved a warpmissile in the back.
> Furthermore it does not say in the rules for the deathstrike missile
> that the launch vehicle has to have LOS to the target. It says so on
> the description for the Titan, but then again that missile is of a
> different nature (no movementrestrictions for instance) I regard these
> missiles as different weapons but with the same warhead.
> (snip)
>
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Received on Wed Feb 23 2000 - 10:30:45 UTC