>How do you feel about changing the "transported units without fixed
>saves die automatically" rule to giving the passengers some kind of
>bail-out save, like only die on a 1-3 on d6 or such. Allow you to feel
>a little more comfortable shuttling troops around in APC's without them
>being just 3-for-1 bargains for the enemy. Many of the shots that
>"kill" an epic vehicle could reasonably be assumed to not be on the
>level of "and then it's a ball of plasma", rather engine destroyed,
>treads taken out&wrecks, etc, which could be very survivable for
>occupants. I *don't* want microarmor levels of detail for diff types
>of hits, but I'd just like to be able to see transports used as
>transports within the game...
4+ survival is very good. I like this
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Received on Mon Apr 03 2000 - 11:39:04 UTC