Re: [NetEpic ML] Re: APC and infantry saves

From: <hellreich_at_...>
Date: Mon, 3 Apr 2000 16:56:15 -0400

----- Original Message -----
From: Peter Ramos <pramos2_at_...>
To: <netepic_at_egroups.com>
Sent: Sunday, April 02, 2000 7:45 PM
Subject: [NetEpic ML] Re: APC and infantry saves


> Hi!
>
> I think it should be simple, regardless the source of the attack.
>
> Rules:
>
> 1. A transport vehicle fails it save and its destroyed each occupant roll
a
> straight bail-out roll of 4+ which is modified by the armor save.

>!!VERY GOOD

> 2. IF the infantry stand has a fixed save it may take that save if teh
> bail-out roll is failed.

>AGREE

> Peter
>
> > Hi All!
> >
> >
> > Bail-out procedure:
> >
> > 1) Resolve the Bail-out, on a 4+, using the Save Mod of the weapon.
> >
> > 1A) If the vehicle was destoyed by a barrage, troops that have
> > succesfully Bailed-out, must make a save against the barrage.
> >
> > 2) If the Bail-out is failed, apply the same weapon attack to the troops
> > inside the vehicle.
> >
> >
> >
> > What does everyone else think?
> >
> > Warprat ;)
> >
> >
> >
> >
> >
> >
> > Peter Ramos wrote:
> > >
> > > Hi!
> > >
> > > I think thats what we should do. The basic rules apply to all and
those
> with
> > > fixed saves get thier save if the basic roll fails.
> > >
> > > fair enough.
> > >
> > > Peter
> > >
> > > > At 09.15 01/04/00 -0600, you wrote:
> > > > >Hi!
> > > > >
> > > > >It would be nice to have this sort of rule. It doesn't add uneeded
> > > > >complexity and would make it realistic. I have to agree that it
> depends
> > > on
> > > > >what you get hit with too. Losing your rhino to bolter fire gives
you
> a
> > > > >chance to escape better than a hit from a volcano.
> > > > >
> > > > >In order to have uniformity I'd phrase the rule as thus:
> > > > >
> > > > >Infantry bails out on a 4+, roll for each stand carried. This roll
is
> > > > >modified by the save modifier. So weapons with a modifier of 4 or
> more
> > > means
> > > > >instant toast to the vehicle and transported troops.
> > > > >
> > > > >Units with fixed saves get a 4+ bail out save that is not modified.
> > > > >
> > > > >Hows that sound?
> > > > >
> > > > >Peter
> > > > >
> > > >
> > > > Seems very good. However what about saying that units with fixed
saves
> > > > get both the 4+ modifiable bail and their save? Seems a bit more
> realistic
> > > > (I know, bad word ;) this way, and I don't think it would slow down
> the
> > > > game. Another tought: maybe template weapons should hit the infantry
> while
> > > > it jums out the vehicle. This will cover the Vortex too...
> > > >
> > > >
> > > >
> > > > Be unpredictabe. If your opponent doesn't know what to expect from
> you,
> > > > he won't be able to counter-act poperly.
> > > >
> > > > Tactica F.I.Z.
> > > > Book 2, Chapter 6
> > > >
> > > >
> > >
>
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Received on Mon Apr 03 2000 - 20:56:15 UTC

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