Re: [NetEpic ML] Agreement?
I'd say that number 4 is going to be dificult to do and I don't think
I can handle another modified idea system :)
See ya Wednesday. You just might get to try your new rules.
SNEW
--- In netepic_at_egroups.com, Warprat <warprat_at_j...> wrote:
> Hi All!
>
> Hey, looks like I started a LOT of good discussion. Peter has
changed
> his position SO many times, I'm sure he's a little dizzy. ;)
>
>
>
> Points I think we all agree on, and that ANY new rule should
address:
>
> 1) Titans should not be all powerfull, infantry/vehicles should
have a
> chance against them. The difficulty is in striking a good
ballance.
> You don't want the infantry too powerfull either.
>
> 2) Titans need to be able to Close Combat any type of unit (except
> flyers of course), and the rules should have provision for this.
>
> 3) Better units, in combat with a titan, should have a better
chance to
> damage it.
>
> 4) Troops in combat with a titan should have some small chance for
> survival. The chance for survival should increase, the more damage
is
> done to the titan.
>
>
>
> Keep in mind, that only titans, can pin titans. This means that the
> chance of an infantry/vehicle swarm, will be rare. Most players
tend to
> move thier titans last.
>
> Thunderhawks, and other fast units, are not THAT big a problem.
Without
> being able to pin, Marines must move AFTER the titan does, to
engage it.
> Unless it's on first fire. In THAT case, the titan gets to shoot
the
> troops, before they can close assault, should the titan wish to.
>
> Did I miss anything?
>
>
>
> Stand by for my New Warprat's rules!
>
> Warprat ;)
Received on Tue Apr 18 2000 - 03:32:56 UTC
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