Re: [NetEpic ML] void shields

From: <hellreich_at_...>
Date: Sat, 22 Apr 2000 12:44:16 -0400

UUUMMM the repair roll for Imp Titans has been changed to 4+
----- Original Message -----
From: Weasel Fierce <septimus__at_...>
To: <netepic_at_egroups.com>
Sent: Saturday, April 22, 2000 10:43 AM
Subject: Re: [NetEpic ML] void shields


>
>
> >I'm pretty new to netepic could some one explain to me the way shields
work
> >on titans. I am confused from the rules. I understand that a unit must
have
> >at least a -1 save modifier to affect it. But once a hit is rolled by a
> >weapon with a -1 save modifier does that automatically down the shield or
> >does the sheild itself get a save and does it only take one hit to down
one
> >shield?
>
> Each weapon hit with a save modifier of -1 or more will down a shield.
> In the end phase, roll 1d6 for each shield. On 5+ it is brought back up.
>
> Shields go down automatically, no saves are allowed.
>
> Ork power fields work in the same way, except:
> 1: They cannot be brought back up
> 2: When hit by a weapon roll 1d6. On a 6 the shield fizzles and the shot
> passes straight through to the gargant. This allows even weapons with no
> save modifier tohit gargants. Fields that fizzle are not destroyed but
left
> up.
>
> >
> >thanks in advance for the help
>
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Received on Sat Apr 22 2000 - 16:44:16 UTC

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