Hi!
Since you are playing them, what do you think you should change? What have
the other players suggested the changes should be?
It is always hard to beat a new army since the tactics needed may not be
obvious.
Another thing is, if you are playing very well, how can you tell if its the
rules or just you? Very diffcult I'd say.
Other questions are, are you winning even when you make mistakes or are you
winning because you're opponent is making mistakes?
The problem is that others who have tested the slann have mixed results,
some have reported a 50-50% win-lose ratio. I understand that your opponent
are experienced, but their experience is limited to standard armies not this
new one.
It would be helpful if the other slann players give their input, also it
would help to know what your tactics are and what your opponent does.
Another good idea is for YOU to play another army and have your opponent
play the slann. If you still beat him its a matter of tactics, if he beats
you easily then its a matter of the rules.
I'd say the nuero disruptor ignores cover modifiers. As for th Necrons self
repair, I am inclined to say it does not work after CC, but I would ike to
hear other poeples take on this.
Another thing is that two experienced players do not always yield a close
result. Th reason it looks like that is because you're gaming partner
already knows you're style of play and anticipates your moves. If you have
played versus experienced gamers that you usually have not played with you
will notice that games can vary a lot in outcome. Familiarity makes games
even. In this case he is not familiar with your tactics yet, but after a
while he will learn.
By the way how many games have you won playing slann? A habdful may not be
representative since your opponent is still learning a dozen or so wins
without loses may be more significant.
Opinions?
Peter
>I play the Slann, and have since i bought the miniatures, played 4 games.
>Against
>Eldar, the Orks, TG and Squats. Every time i have beaten them hard. In
>retrospect,
>they didn't even stand a chance. So, we've been wondering how well the
Slann
>have
>been playtested, and also about the battles played where the Slann lost.
>Were these
>losses close, and when they won, where they overwhelming victories? My
>friends are
>threatening to stop playing with me, since they see no point in playing a
>game they
>cannot win. They want to change the stats on some of the units and keep the
>cost.
>Needless to say, i don't want that, but i'll have to if i want to play. We
>mostly play
>4k points, and no flyers.
>
>I also have two rules questions : 1) Do modifiers for cover apply when
>firing the
>Neuro Disruptor missiles or Mantis Missiles?
>2) Does the Necron ability to regenerate apply to CC as well?
>
>If anybody has any experience playing with or against the Slann, please
post
>your
>opinions. Have my opponents simply not found the right tactic? Two of them
>are
>experienced players, and any battles with them should be close imho.
>
>Rune
>
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Received on Tue Apr 25 2000 - 14:40:12 UTC