Re: [NetEpic ML] How to beat the Slann?

From: Peter Ramos <pramos2_at_...>
Date: Tue, 25 Apr 2000 11:34:33 -0500

Hi!

Agree. If they are thought too strong, we can bump up the price, which is
the easiest and fairest thing to do. I think my initial cost range for them
was quite high, but perhaps that is the way to go. I'd say a bump up of
about 50 for most support units and 100-150 for Necron companies and knights
will do the trick. After all they are supposed to be a relatively high-tech
small army.

Of course we need to know from those who have played them the most. It seems
that a price increase may be in order.

Peter


>>Another good idea is for YOU to play another army and have your opponent
>>play the slann. If you still beat him its a matter of tactics, if he beats
>>you easily then its a matter of the rules.
>
>
>hellreich has a 14 out of 20 rate and Karlsen has 4 out of 4. This is
>indeed a good indication of Slann success. Can anymore people out there
add
>to these stats? I am inclined to agree with Peter when he called for those
>play testing to try to use your opponent's army. This would be the best
for
>the playtesting. Can anyone do this? I am not saying that your opponents
>are unworthy BTW. I want this army to be fair. Play testing this way will
>also give your enemies better insight into your army.
>
>I am however pretty much opposed to changing the stats of the army. We
>built this army with the motto: if it is powerful and you want it - have
>it - just pay the points. If the Slann are too powerful then we should
>increase the point cost. Reworking the stats would mean redoing the whole
>army - and that as we all know is a BIG job.
>
>>I'd say the nuero disruptor ignores cover modifiers. As for th Necrons
self
>>repair, I am inclined to say it does not work after CC, but I would ike to
>>hear other poeples take on this.
>
>
>I would also think that removing the self repair when in CC would make the
>Necrons weaker. If they are over powering (this seems like it is the
case),
>then remove this power in CC and continue play testing. Leaving the
Necrons
>off the table is not an option.
>
>Teras
>
>
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Received on Tue Apr 25 2000 - 16:34:33 UTC

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