Re: [NetEpic ML] Slann, the proof is in the math

From: <hellreich_at_...>
Date: Wed, 26 Apr 2000 20:10:56 -0400

Check other list and you'll see were I got points from.
----- Original Message -----
From: Peter Ramos <pramos2_at_...>
To: <netepic_at_egroups.com>
Sent: Wednesday, April 26, 2000 6:57 PM
Subject: Re: [NetEpic ML] Slann, the proof is in the math


> Hi!
>
> The price costs as you suggest do not reflect the total deficit that I saw
> with the formulas. Most units were off in the 75-100% category so most of
> the changes I put in are from 25-40%.
>
> Note that squats VP's are higher due to higher break points not cost.
Slann
> have standard break points. Still in the efforts to raise them and not too
> much here's the second revision:
>
> Note I reduced about 50 points in most non-necron units (necron units are
> too good to reduce further). Some company card prices were incorrect (my
> bad) and corrected.
>
> These prices assume the following stat changes
>
> 1. Necron field is only 6cm
> 2. Self repair does not function in CC
> 3. Dracons of all types have no save (they are cannon fodder).
>
> 1.Vanguard Company 900, they were not off by much the true value should be
> 1000 points
> 2.Spawnguard Company, this one was way, way off, each detachment is 400
> points the company which has 3 detachments should be 1050
> 3.Tadpole Light Mech Pod, 800
> 4.Frog Medium Mech Pod 950, should be 1000
> 5.Bull Frog Heavy, 1100 should be 1200
> 6.Necron stalker 1250, should be 1300
> 7.Dracon Company ,500 the Krokigor are severely underpriced the true cost
> for
> the company is 700
> 8.Exodus Raiders 600, should be 700
> 9.Exodus Spawn 650, severely underpriced exodus warband and mantis
> should be 900!
> 10.Necron Raider Cube 900, should be 1000
> 11.Necron Assault Cube 1100, should be 1200
> 12.Tadpole Light Mech 350, should be 400
> 13.Frog Medium Mech 400, should be 500
> 14.Bull Frog Heavy Mech 500, should be 600
> 15.Necron Stalker 600, should be 650
> 16.Slann Vanguard 450, should be 500
> 17.Slann Spawnguard 300, should be 350
> 18.Exodus Warriors 250, severely underpriced, there are 6 not 5 units,
> should be 300
> 19.Exodus Warp Walkers 300, also underpriced, should be 350
> 20.Exodus Ghost Warriors 275, also underpriced, should be 350
> 21.Dracon Skink Scouts 150
> 22.Dracon Suarus Regulars 250, these are okay as is.
> 23.Dracon Kroxigors 150, severely underpriced, should be 250
> 24.Necron Raiders 400, should be 500
> 25.Necron Assault 500, should be 600
> 26.Coldones Riders 200, should be 250
> 27.Taradon Riders 225, should be 250
> 28.Temple Guard Dragoon 300 okay as is
> 29.Raptors 150, should be 200
> 30.Necron Arachnid Destroyer should be 250
> 31.Mantis 100, should be 150
> 32.Frog 300, okay as is
> 33.Tiger Moth 150, should be 200
> 34.Necron Protector Circuit 100, should be 200
> 35.Necron Cubekeeper Tank Circuit 150, should be 250
> 36.Necron Cubemaster Tank Circuit 250, should be 350
> 37.Necron Nemesis Tank Circuit 300, should be 400
> 38.Necron Tormentor Tank Circuit 250, should be 350
> 39.Necron Punisher Tank Circuit 250, should be 350
> 40.Salamander 150, okay as is
> 41.Dragon Fly 250, okay as is
> 42.Necron Mantis Missile Circuit 100, grossly undercharged, should be 200
> 43.Warp Locust anti-aircraft gun 200 okay as is.
> 44.Conqueror Heavy Tank 350, should be 450
> 45.Necron Cloud Dragon Circuit 350, okay as is
> 46.Necron Ethereal Dragon Circuit 200, okay as is
> 47.Necron Moon Dragon Circuit 450, okay as is
> 48.Slann Great Mage 125, should be 150
> 49.Slann Mage in Tadpole 250, should be 350
> 50.Slann Mage in Frog 275, should be 400
> 51.Slann Mage in Bull Frog 300, should be 450
> 52.Slann Time Mage 1 Time Mage Mech 550, should be 650
> 53.Exodus Mage Chief 100, should be 200 due to the vehicle cost.
> 54.Exodus Warchief 100, same as above 200
> 55.Suarus Temple Guard 50, okay as is
> 56.Great Crested Skink 50 good as is
> 57.Annihilator Battle Fortress 500, should be 600
> 58.Stag 300, should be 400
> 59.Dragonking Assault Titan 2500 as is
> 60.Komodo Titan 2000, now 1500.
>
> Are these acceptable?
>
> Peter
>
>
> > Peter,
> > I agree that the points were off but you can't raise them too much. Look
> at
> > other races as well. The Squats do benefit from the underpriced points
but
> > give it up for VPs. The Eldar Wind Host is a steal at 650 pts and if you
> > point them out there is a deficit of 450 points. I did some point checks
> on
> > other units of other races and found them underpriced but only by 10-20%
> and
> > in most cases the cost were right on. Whereas the Slann are underpriced
by
> > 20-40% (avg around 25%). But the Slann have been beaten 3 times that I
> know
> > of in our group, although we do play house rules that split armies half
> > infantry, walker, cavalry and the other half vehicles, super-heavies,
> etc...
> > So my suggestion is go a little at first. If they were 50 off up them 25
> if
> > they were 75 to 100 off up them 50 and if they were off by more than 100
> go
> > with the exact amount off. I have found it is easier to add than take
> away.
> > wait till you see the dark Eldar. I have already raised their points for
> > some of the squads.
> > Darius
> > Darius
> >
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Received on Thu Apr 27 2000 - 00:10:56 UTC

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