Re: [NetEpic ML] How to beat the Slann?

From: <hellreich_at_...>
Date: Thu, 27 Apr 2000 15:27:42 -0400

Exodus Mage cheif needs LOS I messed up sorry.
----- Original Message -----
From: Teras Cassidy <greywolf_at_...>
To: <netepic_at_egroups.com>
Sent: Thursday, April 27, 2000 12:42 PM
Subject: Re: [NetEpic ML] How to beat the Slann?


> Vangaurds in Mechs need LOS
> Slann Magus in a Mech does not need LOS
> Slann Magus using "See Warp Gate" can direct any warping unit without LOS
>
> Teras
>
>
> -----Original Message-----
> From: Karlsen Rune <rune.karlsen_at_...>
> To: 'netepic_at_egroups.com' <netepic_at_egroups.com>
> Date: Thursday, April 27, 2000 12:48 AM
> Subject: RE: [NetEpic ML] How to beat the Slann?
>
>
> > Well, it doesn't say LOS in the rules with the Exodus mage chief
> > warp gate, so this has probably been left out then. Either way, i
> > didn't warp them into a forest, i warped them outside, and moved
> > them in :-)
> >
> > Rune
> >
> > -----Original Message-----
> > From: hellreich_at_... [mailto:hellreich@...]
> > Sent: 2000-04-27 00:53
> > To: netepic_at_egroups.com
> > Subject: Re: [NetEpic ML] How to beat the Slann?
> >
> > Well they need to play so we can work out what needs to be
> >changed, or
> > modify. Well you are bending the rules there for they would
> >not be able to
> > warp to a point out of line of sight Right, oops should say
> >with in 30cms
> > and line of sight.
> > ----- Original Message -----
> > From: Karlsen Rune <rune.karlsen_at_...>
> > To: <netepic_at_egroups.com>
> > Sent: Wednesday, April 26, 2000 2:19 AM
> > Subject: RE: [NetEpic ML] How to beat the Slann?
> >
> >
> > > Hi :-)
> > >
> > > Two of the other players in my group (Eivind & Nils)
> >suggested the
> > > following :
> > > Mech Warp Displacement shield at 5+
> > > No regeneration for Necrons in CC (this would also apply
> >to all
> > > healers)
> > > Vanguard save 4+ modifyable to 6+
> > > Necron Raiders and Assault units reduce CAF by 2
> > >
> > > That's about it i think. I'm very reluctant to change
> >anything yet,
> > > simply
> > > because ive only played 4 games. These games were
> >overwhelming wins,
> > > with a personal best of 72-5 i think. It has to be said
> >that we have
> > > a special
> > > house rule regarding barrages and buildings, which make
> >them harder
> > > to
> > > take out, which ive used extensively to my advantage :-)
> > > The problem is, they don't want to play against me any
> >more, as they
> > > see
> > > no point in it. I really havn't made any mistakes in the 4
> >games ive
> > > played,
> > > as far as i can remember. The problem is that noone can
> >touch me in
> > > CC,
> > > and the Neuro Disruptor missiles stops a lot of units from
> >even
> > > getting close.
> > > I mostly field the following : Heavy Mechs, Vanguards,
> >Raiders,
> > > Nemesis tanks
> > > and a Great mage and an Exodus mage + some protectors for
> >inf
> > > support.
> > > This combo seems to work very well, specially when using
> >the Exodus
> > > mage
> > > gate power to move my Vanguards up to 60cms in a single
> >move. Move
> > > them
> > > into a house or woods, and they really rock! :-) Of
> >course, they
> > > cost a lot, and
> > > i think the price is justified...
> > >
> > > Rune
> > >
> > > -----Original Message-----
> > > From: Peter Ramos [mailto:pramos2_at_...]
> > > Sent: 2000-04-25 16:40
> > > To: netepic_at_egroups.com
> > > Subject: Re: [NetEpic ML] How to beat the Slann?
> > >
> > > Hi!
> > >
> > > Since you are playing them, what do you think you should
> > > change? What have
> > > the other players suggested the changes should be?
> > >
> > > It is always hard to beat a new army since the tactics
> > > needed may not be
> > > obvious.
> > >
> > > Another thing is, if you are playing very well, how can
> >you
> > > tell if its the
> > > rules or just you? Very diffcult I'd say.
> > >
> > > Other questions are, are you winning even when you make
> > > mistakes or are you
> > > winning because you're opponent is making mistakes?
> > >
> > > The problem is that others who have tested the slann have
> > > mixed results,
> > > some have reported a 50-50% win-lose ratio. I understand
> > > that your opponent
> > > are experienced, but their experience is limited to
> >standard
> > > armies not this
> > > new one.
> > >
> > > It would be helpful if the other slann players give their
> > > input, also it
> > > would help to know what your tactics are and what your
> > > opponent does.
> > >
> > > Another good idea is for YOU to play another army and have
> > > your opponent
> > > play the slann. If you still beat him its a matter of
> > > tactics, if he beats
> > > you easily then its a matter of the rules.
> > >
> > > I'd say the nuero disruptor ignores cover modifiers. As
> >for
> > > th Necrons self
> > > repair, I am inclined to say it does not work after CC,
> >but
> > > I would ike to
> > > hear other poeples take on this.
> > >
> > > Another thing is that two experienced players do not
> >always
> > > yield a close
> > > result. Th reason it looks like that is because you're
> > > gaming partner
> > > already knows you're style of play and anticipates your
> > > moves. If you have
> > > played versus experienced gamers that you usually have not
> > > played with you
> > > will notice that games can vary a lot in outcome.
> > > Familiarity makes games
> > > even. In this case he is not familiar with your tactics
> >yet,
> > > but after a
> > > while he will learn.
> > >
> > > By the way how many games have you won playing slann? A
> > > habdful may not be
> > > representative since your opponent is still learning a
> >dozen
> > > or so wins
> > > without loses may be more significant.
> > >
> > > Opinions?
> > >
> > > Peter
> > >
> > >
> > > >I play the Slann, and have since i bought the miniatures,
> > > played 4 games.
> > > >Against
> > > >Eldar, the Orks, TG and Squats. Every time i have beaten
> > > them hard. In
> > > >retrospect,
> > > >they didn't even stand a chance. So, we've been wondering
> > > how well the
> > > Slann
> > > >have
> > > >been playtested, and also about the battles played where
> > > the Slann lost.
> > > >Were these
> > > >losses close, and when they won, where they overwhelming
> > > victories? My
> > > >friends are
> > > >threatening to stop playing with me, since they see no
> > > point in playing a
> > > >game they
> > > >cannot win. They want to change the stats on some of the
> > > units and keep the
> > > >cost.
> > > >Needless to say, i don't want that, but i'll have to if i
> > > want to play. We
> > > >mostly play
> > > >4k points, and no flyers.
> > > >
> > > >I also have two rules questions : 1) Do modifiers for
> >cover
> > > apply when
> > > >firing the
> > > >Neuro Disruptor missiles or Mantis Missiles?
> > > >2) Does the Necron ability to regenerate apply to CC as
> > > well?
> > > >
> > > >If anybody has any experience playing with or against the
> > > Slann, please
> > > post
> > > >your
> > > >opinions. Have my opponents simply not found the right
> > > tactic? Two of them
> > > >are
> > > >experienced players, and any battles with them should be
> > > close imho.
> > > >
> > > >Rune
> > > >
> > >
> > >
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Received on Thu Apr 27 2000 - 19:27:42 UTC

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