Re: [NetEpic ML] silly question?
Hi Everybody!
In the past, I've used this House Rule too. It's actually not too bad.
Been so long since I had used it, I had completely forgot about it.
Of course, the BIG gamble is, how many dice do you need to allocate to
the attackers. If you don't allocate enough, the attackers get through
AND you don't get to fire those precious shots anywhere else either.
A rather nice trade off. Of course, that was when my group was not
using the Snap Fire rule. So we used the House Rule.
I guess then, that there are four options for a First Fire unit being
attacked by a unit that can pin it:
1) First Fire at the charging units.
2) Snap Fire at the charing units, AND other targets.
3) Use the House Rule and gamble for the chance to hit other targets.
4) Wait untill the Advance Phase to fire. Of course, that means you
need to survive Close Combat. ( I've used this, but NOT very often! )
What does everybody else think?
Warprat ;)
>
> As a house rule I have also used that players may nominate a certain amount
> of their total dice to the unit in close combat and IF it is destroyed the
> others can fire at another target. IF that unit is not destroyed the extra
> shots are wasted.
>
> Peter
Received on Mon Jun 12 2000 - 20:32:45 UTC
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: Tue Oct 22 2019 - 10:59:03 UTC