RE: [NetEpic ML] Off Topic

From: <nils.saugen_at_...>
Date: Mon, 24 Jul 2000 09:57:08 +0200

Hi

This sure brings back a lot of memories.... Fortress America was my initial
ticket into the world of boardgames. However, I see that none of you has
mentioned the King of Games....... DIPLOMACY. I must say that throughout my
years as a gamer I've never encountered a better game!

Nils

> -----Original Message-----
> From: Kelvin [SMTP:kx.henderson_at_...]
> Sent: 24. juli 2000 00:37
> To: netepic_at_egroups.com
> Subject: Re: [NetEpic ML] Off Topic
>
> At 05:46 PM 7/21/00 -0700, Andy wrote:
> >Ok I have seen two people mention that one of the favorite games was
> >Fortress America...I have never heard of that game...what is it.
>
> A wonderful Milton Bradley game produced about 10 years ago. Basically it
>
> was the rest-of-the-world invading the US in a near-future setting. The
> "South American Alliance" the "Sino-Russian Alliance" and the "Pacific
> Rim
> Alliance" (Canada declared itself neutral and so the US was safe from
> northern attacks).
>
> Stealth bombers, attack choppers, hover tanks, infantry and Mech infantry
> made up the units used by everyone and US had the added advantage of
> building Laser Towers that could be fired at waiting satellites and
> rebounded to shoot down enemy forces (usually your stealth bombers) and
> the
> good ol' militia that more often than not popped up behind your lines and
> cut off your supply route.
>
> The US had a really hard time of it. On the East Coast (where the
> concentration of cities was the largest) they were under immediate attack
> while the West coast attackers had a longer haul to hit the vital
> cities. The US fights a hard retreat in the opening turns of the game if
> they know what they are doing and tries to regroup their forces for a
> counter assault. The objective was to hold a certain number of cities by
> the end of the game (A time limit from memory, its been ages since I last
> played). As previously mentioned, the US could supply its units quicker,
> but it faced a battle on 3 fronts and if properly coordinated the US could
>
> fall very quickly. Surprises came in the form of event cards that were
> drawn every turn and usually gave the US new troops in certain locations.
>
> It was an awesome game that was lots of fun. Quite hard for the US to
> win,
> but not impossible. And the earliest versions of the game even had a
> picture of Saddam Hussein on the cover. Nasty sense of humour whoever
> made
> THAT game.
>
> Ah, those misspent years at University.....
>
>
> -Kelvin....
>
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Received on Mon Jul 24 2000 - 07:57:08 UTC

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