RE: [NetEpic ML] Terminators & transports

From: <nils.saugen_at_...>
Date: Tue, 5 Sep 2000 11:14:42 +0200

Hi,

This should only apply to the Chapters without special rules for
Terminators. I play the spacewolves and I guess that to teleport a group of
woul guards into the midtst of fighting would be kind of cheesy. Same goes
for Dark Angels and their never breaking Deathwing!

Opinions?

Nils
> -----Original Message-----
> From: eivind borgeteien [SMTP:eivind.borgeteien_at_it-akademiet.no]
> Sent: 5. september 2000 11:15
> To: 'netepic_at_egroups.com'
> Subject: RE: [NetEpic ML] Terminators & transports
>
> Hi!
>
> OK. It seems that we can agree that a detachment of 4 teleporting termies
> can be included as a specialcard.
>
> Cost 350
> BP 3
> Morale 1
>
> Concearning the Crusader we can give it 4 bolters to hit on 6+. (I powered
> it up to make it more expencive, but 4 bolters works just as well.)
>
> I think we should keep the 2 transport capability, I dont really see what
> we
> can tranport in 3s....?
>
> Eivind
>
> -----Original Message-----
> From: BRUNTZ François (DSIT-EG) [mailto:francois.bruntz_at_...]
> Sent: 4. september 2000 15:34
> To: 'netepic_at_egroups.com'
> Subject: RE: [NetEpic ML] Terminators & transports
>
>
>
> Salut,
>
> Tu as écrit :
>
> > I can live with 4 termies to be teleported to the batleground
> >as a specialcard. That would allow players to use them offensively
> >without dibling to much with gameballance.
>
> I don't think that giving the 'teleporation' to a whole terminator
> detachment or company as a free support card will unbalance the game.
> After
> all you'll will still have the same break point and termies will not have
> the support of their land raiders...
>
> >I have also done some research on the new Land Raider Crusader,
> >and here is my thoughts:
> >The Crusader is originally bult for the Black Templars SM Chapter
> >to carry their termies (relativley) safe right up to the enemies
> position.
> >They have replaced the lascannon with bolters to give close support to
> >the infantry once unloaded. They also have an increased transport
> >capability, 8 termies in stead of 5 whitch is the usual in 40K. These
> >tanks are uncommon outside the Black Templars.
> >I think a translation to netepicrules should look something like this:
>
> >Special Card to replace 7 Land Raiders in a Terminatorcompany
>
> Special card for non Black Templars and support card for Black Templars?
>
> >Cost 100
> >(I ran the stats below thruogh the formula, and got the price to
> >be 150 cheaper than the original 7 Land Raiders, so you are in a
> >way paying 250 for the special card.)
> >Move 25
> >Save 3 (The crusader is lightlier armored to gain speed)
> >CAF +3
> >5 Bolters of 15 cm hits on 6+ (2 on right & left side, 1 on turret on
> top)
> >1 Hvy bolter of 25 cm hits on 5+ (Mounted in front of the crusader)
>
> Wahoo! This is a huge firepower? What about 4 bolters, range 15cm, hit on
> 6+. Or two bolters, range 15cm, hit on 5+...
>
> > Transport capability of 2 infantrystands.
>
> Well, if you keep a Transport(2) there would have no interest in building
> Crusaders...
>
>
> François Bruntz
> ---------------
> The Laïtus Prime Tribune
> Epic 40k, NetEpic, Space Marine/Titan Legion, Epic Escarmouches
> http://www.geocities.com/fbruntz
>
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Received on Tue Sep 05 2000 - 09:14:42 UTC

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