RE: [NetEpic ML] Teleporting units

From: eivind borgeteien <eivind.borgeteien_at_...>
Date: Mon, 25 Sep 2000 14:40:12 +0200

OK.
 
Not quite unreasonable, but I have some further questions:
 
As I understand it, teleported units can either get Advance orders to stand
still & shoot in the advance fire segment, or they can can be given Charge
orders to engage in close combat. They can not be given First Fire orders.
Am I right?
 
When do you place orders for them, is it before or after they have been
teleported to the battleground?
 
Eivind

-----Original Message-----
From: hellreich [mailto:hellreich_at_...]
Sent: 25. september 2000 14:25
To: netepic_at_egroups.com
Subject: Re: [NetEpic ML] Teleporting units



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----- Original Message -----
From: eivind borgeteien <mailto:eivind.borgeteien_at_...>
To: Netepic <mailto:netepic_at_egroups.com> (E-mail)
Sent: Monday, September 25, 2000 6:53 AM
Subject: [NetEpic ML] Teleporting units




Hi!
How does the teleportability realy work?
The rules states that you first place one Grey Knight, roll for scatter,
then place the others within unit coherency. Is that within coherency of the
first Grey Knight, or is it enough that they are within coherency of each
other? (In the first case I am afraid the troopers wil be sitting ducks, but
I haven't really tried it yet.)

!!!!! They must be placed within 6cm of the first Model, yes when they first
jump in they are sitting ducks.

 

The Slann Knights who warpjumps into CC infilct a suprisepenalty of -1 CAF
on the subject they engage. Shouldn't this also be the case on other
teleporting units?

!!!!!! No! others are only troop size, and Chaos by now, would somewhat
expect to see these guys. the Slann are huge Knights pretty shocking for
somthing this size to just pop up infront of you. Plus the Slann have
jumping down to a sience at short distance. Others always scatter and can't
charge right in, only if rolls are lucky can you land in close combat.

Eivind


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Received on Mon Sep 25 2000 - 12:40:12 UTC

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