Re: [NetEpic ML] Squats/praetorians

From: peter ramos <ramospeter_at_...>
Date: Wed, 18 Oct 2000 09:45:52 EDT

Hi!

Thanks again, all these messages I will highlight to correct when we reach
them. Let me know anything else you find.

Peter


>From: jyrki.saari_at_...
>Reply-To: netepic_at_egroups.com
>To: netepic_at_egroups.com
>Subject: [NetEpic ML] Squats/praetorians
>Date: Wed, 18 Oct 2000 12:19:23 +0300
>
>
>In the Behemoth description it is said that the rail gun is in turret but
>it
>isn't stated in the notes section of the stats (p7).
>
>Hit location and damage tables for Colossus and Behemoth are missing.
>
>In the squat list the force dome special rules (p5) are still a bit unclear
>on the subject of Vortex & Warp Hunter and wave serpent affecting them.
>Since shielded models are immune to Warp Hunter, but a Vortex missile
>knocks
>down all shields I recommend altering the wording as follows:
>
>1.A force dome is immune to a Warp Hunter attack but a Vortex missile
>nullifies it.
>
>2.Wave serpent wave nullifies a force dome if it scores a hit against the
>dome. A moving wave serpent must stop if it fails to nullify the force
>dome.
>
>It should be mentioned in p8 that Squat superheavies (Hearthlord, Hellfury
>and Land Train engine) use the superheavy damage table like all other
>superheavies. If Peter allows me to do it, I could make the optional damage
>tables for these.
>
>
>Jyrki Saari
>
>-There is no such thing as free lunch because eating takes time and time is
>money.
>

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Received on Wed Oct 18 2000 - 13:45:52 UTC

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