>Here is a possible solution. Give the tanks 2 saves like they will have 2
>CAFs. The 1st is their armor save which only weapons with a neg mod can
>affect and the other is a damage save which would reflect troop/infantry
>attacks. This does complicate it further but is an option to look at.
>Darius
Or perhaps just give tnaks a +2 bonus to saves or similar against weapons
not effective against armor???
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Received on Mon Nov 06 2000 - 10:09:37 UTC